Hooks for Feet: Difference between revisions

51 bytes added ,  05:08, 19 October 2020
m
no edit summary
mNo edit summary
mNo edit summary
Line 14: Line 14:
{{Name}} is a physical defect that replaces the player's [[List of Body Parts#Feet|feet]] with the {{favilink|hooks}} natural equipment. The hooks grant no {{AV}}AV or {{DV}}DV and cannot be removed, preventing the player from wearing boots of any kind.  
{{Name}} is a physical defect that replaces the player's [[List of Body Parts#Feet|feet]] with the {{favilink|hooks}} natural equipment. The hooks grant no {{AV}}AV or {{DV}}DV and cannot be removed, preventing the player from wearing boots of any kind.  


The hooks are classified as a [[Short Blade]] class natural weapon, benefitting from any skills the player has within that skill tree. Despite this, the hooks will not attack in combat unless they are set as the player's primary limb, even if the player has [[Jab]]. Additionally, they only do {{Heart}}1 damage.
The hooks are classified as a [[Short Blade]] class natural weapon, benefitting from any skills the player has within that skill tree. Despite this, the hooks will not attack in combat unless they are set as the player's primary limb, even if the player has [[Jab]], though they will attack if [[Rejoinder]] triggers. Additionally, they only do {{Heart}}1 damage.


If the player loses their feet by dismemberment and then regrows them, the hooks will not regenerate, and they will be able to equip items in their feet slot as normal.  
If the player loses their feet by dismemberment and then regrows them, the hooks will not regenerate, and they will be able to equip items in their feet slot as normal.