How to Get a Issachar Rifle Early: Difference between revisions

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For those who lack sufficient damaging moves early on, you can still do this with torches as a thrown weapon. just equip them in your thrown slot, get close range, and then throw it at them. ideally this will be at melee range because the torch will continue to emit heat and the rifler should be sitting on it to set on fire. the fire will give them damage over time (which is significant early on) and they will waste turns patting it out. you can throw more at them if you like, but one or two is usually sufficient)
For those who lack sufficient damaging moves early on, you can still do this with torches as a thrown weapon. just equip them in your thrown slot, get close range, and then throw it at them. ideally this will be at melee range because the torch will continue to emit heat and the rifler should be sitting on it to set on fire. the fire will give them damage over time (which is significant early on) and they will waste turns patting it out. you can throw more at them if you like, but one or two is usually sufficient)


Once they die, pick up your early game rifle. you can also pick up the torches too. Make sure you have "auto light/douse torches" checked in automaton so the torches you pick up don't burn to ash in your inventory. the slugs will also burn up but that's ok because they wont have much after combat anyway.
Once they die, pick up your early game rifle. you can also pick up the torches too. Make sure you have "auto light/douse torches" checked in automaton so the torches you pick up don't burn to ash in your inventory. the slugs will also burn up but that's ok because they won't have much after combat anyway.


== Rifle usage ==
== Rifle usage ==
Once you have the rifle, you should ration ammo wisely until you reach Grit Gate. You will likely only have the ~20 bullets that your starting village trader have, and each shot will either one shot or significantly damage your foes. I recommend reserving them for high AV creatures like eyeless crabs, or legendaries. The rifle also will carry you through golgotha, so you can also use them to blast at black, brown, green jels without them getting into melee range. this combined with careful traversal makes contracting disease very rare! But thats for the golgotha specific guide :P
Once you have the rifle, you should ration ammo wisely until you reach Grit Gate. You will likely only have the ~20 bullets that your starting village trader have, and each shot will either one shot or significantly damage your foes. I recommend reserving them for high AV creatures like eyeless crabs, or legendaries. The rifle also will carry you through golgotha, so you can also use them to blast at black, brown, green jels without them getting into melee range. This combined with careful traversal makes contracting disease very rare! But thats for the golgotha specific guide :P


== Limits ==
== Limits ==