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imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|G|{{(}}hulk{{)}}}} {{Qud shader|w|{{(}}honey{{)}}}} injector}} | ||
| image = hulk honey injector.png | | image = hulk honey injector.png | ||
| overrideimages = {{altimage start}}{{altimage | hulk honey injector milky.png | type = a small milky tube}}{{altimage | hulk honey injector smokey.png | type = a small smokey tube}}{{altimage | hulk honey injector turquoise.png | type = a small turquoise tube}}{{altimage | hulk honey injector cobalt.png | type = a small cobalt tube}}{{altimage | hulk honey injector violet.png | type = a small violet tube}}{{altimage | hulk honey injector rosey.png | type = a small rosey tube}}{{altimage | hulk honey injector mossy.png | type = a small mossy tube}}{{altimage | hulk honey injector muddy.png | type = a small muddy tube}}{{altimage | hulk honey injector gold-flecked.png | type = a small gold-flecked tube}}{{altimage | hulk honey injector platinum.png | type = a small platinum tube}}{{altimage end}} | |||
| pv = 7 | |||
| maxpv = 7 | |||
| damage = 1 | |||
| weight = 0 | | weight = 0 | ||
| featureweightinfo = yes | |||
| commerce = 40 | | commerce = 40 | ||
| isthrown = yes | |||
| id = HulkHoneyTonic | | id = HulkHoneyTonic | ||
| complexity = 1 | | complexity = 1 | ||
| tier = | | tier = 2 | ||
| bits = 01 | | bits = 01 | ||
| canbuild = yes | | canbuild = yes | ||
| candisassemble = yes | | candisassemble = yes | ||
| colorstr = &Y | | colorstr = &Y | ||
| tilecolors = Ym | |||
| renderstr = ♀ | | renderstr = ♀ | ||
| preservedinto = | | preservedinto = Congealed Hulk Honey | ||
| preservedquantity = 5 | | preservedquantity = 5 | ||
| exoticfood = yes | | exoticfood = yes | ||
| inheritingfrom = Tonic | | inheritingfrom = Tonic | ||
| dynamictable = {{Dynamic object|Tonics_NonRare|HulkHoneyTonic}} | | dynamictable = {{Dynamic object|Items|HulkHoneyTonic}} </br>{{Dynamic object|Tonics_NonRare|HulkHoneyTonic}} | ||
| | | unidentifiedname = small *color* tube | ||
| unidentifiedaltname = small *color* tube | |||
| supportedmods = TonicMods | |||
| desc = A slender metal tube, used to deliver various tonics directly into the bloodstream. | |||
[Mutant] | [Mutant] | ||
{{Qud shader|rules|{{(}}Duration: 41-50 rounds | |||
+6 Strength | |||
+2 temporary hit points per level | |||
-25 move speed | |||
You cannot feel pain. | |||
You are immune to fear. | |||
You suffer 1% of your maximum hit points in damage each round (this damage cannot reduce you to below one hit point){{)}}}} | |||
[True Kin] | |||
{{Qud shader|rules|{{(}}Duration: 41-50 rounds | |||
+9 Strength | |||
+3 temporary hit points per level | |||
-25 move speed | |||
You cannot feel pain. | |||
You are immune to fear. | |||
You suffer 1% of your maximum hit points in damage each round (this damage cannot reduce you to below one hit point){{)}}}} | |||
| categories = Tonics | | categories = Tonics | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
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{{Name|plural}} are crafted from {{Bits|01}} and either an {{Favilink|albino ape heart}} or a {{favilink|Ogre ape heart}}. | {{Name|plural}} are crafted from {{Bits|01}} and either an {{Favilink|albino ape heart}} or a {{favilink|Ogre ape heart}}. | ||
The “you cannot feel pain” effect functions identically to | The “you cannot feel pain” effect functions identically to {{favilink|Nerve Poppy}}, preventing the player from seeing their exact [[hitpoints]]. | ||
==Overdosing== | ==Overdosing== | ||
When overdosing | When overdosing {{Name|plural}}, the player character will be inflicted with an angry version of [[Confused|confusion]]. It is functionally the same as a normal level 1 confused with {{DV|-1}}[[DV]] and -1 [[MA]]. Further overdosing with a {{Name}} will increase the confusion level by 1. |