Hulking baboon: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(17 intermediate revisions by 3 users not shown)
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| title = {{Qud text|hulking baboon}}
| title = {{Qud text|hulking baboon}}
| image = hulking baboon.png
| image = hulking baboon.png
| lv = 1
| lv = 5
| hp = 15
| hp = 15
| av = 3
| av = 3
| dv = 6
| dv = 6
| ma = 1
| ma = 2
| weight = 200
| marange = 0+1d2
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Hulking Baboon
| id = Hulking Baboon
| tier = 0
| tier = 1
| colorstr = &W
| colorstr = &W
| tilecolors = Wr
| renderstr = a
| renderstr = a
| corpse = {{ID to name|Baboon Corpse}}
| corpse = Baboon Corpse
| corpsechance = 40
| corpsechance = 40
| role = Unspecified
| role = Skirmisher
| extra = {{Extra info|weight = 200}}
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = Baboon
| inheritingfrom = Baboon
| dynamictable = {{Dynamic object|Baboons|Hulking Baboon}} </br>{{Dynamic object|Hills_Creatures|Hulking Baboon}} </br>{{Dynamic object|DesertCanyon_Creatures|Hulking Baboon}}
| dynamictable = {{Dynamic object|Baboons|Hulking Baboon}} </br>{{Dynamic object|DesertCanyon_Creatures|Hulking Baboon}} </br>{{Dynamic object|Hills_Creatures|Hulking Baboon}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| strength = 18+1d3+0d2+2
| strength = 18+1d3+1d2
| agility = 14+1d3+0d2
| agility = 14+1d3+1d2
| toughness = 12+1d3+0d1
| toughness = 12+1d3+1d1
| intelligence = 9+1d3+0d1
| intelligence = 9+1d3+1d1
| willpower = 9+1d3+0d1
| willpower = 9+1d3+1d1
| ego = 9+1d3+0d1
| ego = 9+1d3+1d1
| strengthmult = 1.5
| acid = 0
| acid = 0
| electric = 0
| electric = 0
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 25
| xpvalue = 125
| xptier = 0
| xptier = 1
| faction = {{creature faction|{{FactionID to name|Baboons}}|100}}
| faction = {{creature faction|{{FactionID to name|Baboons}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|SmallBoulder|1|no|100}}{{inventory|Small Stone|5|no|100}}{{inventory|Baboon_Bite|1|no|100}}
| inventory = {{inventory|SmallBoulder|1|no|100|no}}{{inventory|Small Stone|5|no|100|no}}{{inventory|Baboon_Bite|1|no|100|no}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3|11}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3|12}}
| desc = From atop =pronouns.possessive= sunning boulder, this small monkey =verb:peer= at you with eyes full of curiosity. Two puffs of grey fur billow out from either side of =pronouns.possessive= face.
| desc = Wet nostrils flair at the seat of =pronouns.possessive= dropped snout, and furry arms wave in unpredicted motions. =pronouns.Possessive= eyes are full of stony mischief.
| categories = Baboons
| categories = Baboons
| gameversion = 2.0.201.53
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
A {{name}} is a creature belonging to the [[baboons]] faction. Hulking baboons can be found in the {{favilink|Hills}}, as well as on the surfaces of {{favilink|Red Rock}} and the {{favilink|Rust Wells}}.{{File Ref|file=EncounterTables}}
Hulking baboons attack with thrown weapons, which they will cast at targets from a short distance. Hulking baboons will always spawn with 5 {{favilink|small stone|plural}} and one {{favilink|small boulder}}. After throwing each weapon, hulking baboons will retreat for a short time before advancing and throwing another.{{Code Reference|class=AIThrowAndScoot}} If they run out of thrown weapons, or if their target comes within melee range, hulking baboons will attack with their {{favilink page|Data:vicious bite (baboon)}}, a natural [[Short Blade|short blade]] weapon that deals {{Heart}}{{dice tooltip|1d2}} damage.{{File Ref|file=ObjectBlueprints}}
Like all creatures of the baboons faction, hulking baboons will be inflicted with [[terrified]] for 2 rounds if they are hostile to a player equipped with a {{favilink|neck-ring}}, and come within 5 tiles of the player.{{Code Reference|class=BloodRingWeakness}}
{{References|2.0.201.89}}
{{Creature Navbox|Baboons}}
{{Creature Navbox|Baboons}}
{{No Description}}
[[Category:Baboons]]
[[Category:Baboons]]
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