Hyperbiotic chair: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(19 intermediate revisions by 3 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|{{Qud shader|R|{{(}}hyperbiotic{{)}}}} chair}}
| title = {{Qud text|hyperbiotic chair}}
| image = hyperbiotic chair.png
| image = hyperbiotic chair.png
| hp = 80
| hp = 80
| av = 4
| av = 4
| dv = -10
| dv = -10
| ma = 0
| weight = 180
| weight = 180
| featureweightinfo = no
| featureweightinfo = no
| chargeused = 5
| chargeused = 5
| chargefunction = HyperbioticSystems
| chargefunction = HyperbioticSystems
| id = Barathrumite Hyperbiotic Chair
| id = Hyperbiotic Chair
| complexity = 5
| complexity = 5
| tier = 6
| tier = 6
| bits = 0246
| canbuild = no
| candisassemble = yes
| colorstr = &amp;Y
| colorstr = &amp;Y
| tilecolors = YC
| tilecolors = YC
| renderstr = ╛
| renderstr = ╛
| chairlevel = 10
| chairlevel = 10
| extra = {{Extra info|weight = 180 | empsensitive = yes | metal = yes | flyover = no | animatable = yes}}
| extra = {{Extra info|weight = 180 | empsensitive = yes | metal = yes | flyover = no | animatable = yes | capacitorcharge = 50 | capacitormax = 50 | capacitorrate = 10}}
| inheritingfrom = Hyperbiotic Chair
| inheritingfrom = BaseChair
| unidentifiedinfo = {{Unidentified info | name = strange furniture | altname = strange furniture }}
| dynamictable = {{Dynamic object|AnimatableFurniture|Hyperbiotic Chair}}
| unidentifiedname = strange furniture
| unidentifiedaltname = strange furniture
| capacitorcharge = 50
| capacitormax = 50
| capacitorrate = 10
| supportedmods = CommonMods,ElectronicsMods
| supportedmods = CommonMods,ElectronicsMods
| desc = Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that restores life to the wounded recliner.
| desc = Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that restores life to the wounded recliner.
| categories = Chairs
| categories = Chairs
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{No Description}}
=== Animated ===
{{name|plural}} can be animated via {{favilink|spray-a-brain}} or {{favilink|nano-neuro animator}}. Animated {{name|plural}} have [[Staunch Wounds]] and [[Heal]].
{{Chairs Navbox}}
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