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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{ | {{Character | ||
| title = {{Qud text|industrial fan}} | | title = {{Qud text|industrial fan}} | ||
| image = industrial fan.png | | image = industrial fan.png | ||
Line 7: | Line 7: | ||
| av = 10 | | av = 10 | ||
| dv = -10 | | dv = -10 | ||
| weight = 2000 | | weight = 2000 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
Line 16: | Line 15: | ||
| tier = 5 | | tier = 5 | ||
| colorstr = &c | | colorstr = &c | ||
| tilecolors = yc | |||
| renderstr = § | | renderstr = § | ||
| extra = {{Extra info|weight = 2000 | metal = yes | flyover = no | isoccluding = yes}} | | extra = {{Extra info|weight = 2000 | empsensitive = yes | metal = yes | flyover = no | isoccluding = yes | chargeconsumeelectrical = 10000}} | ||
| inheritingfrom = SolidHighTechInstallation | | inheritingfrom = SolidHighTechInstallation | ||
| | | unidentifiedname = bizarre contraption | ||
| | | unidentifiedaltname = bizarre contraption | ||
| chargeconsumeelectrical = 10000 | |||
| acid = 75 | | acid = 75 | ||
| electric = 25 | | electric = 25 | ||
| cold = 75 | | cold = 75 | ||
| heat = 75 | | heat = 75 | ||
| supportedmods = CommonMods,ElectronicsMods | |||
| desc = Cyclopean blades shaped to the airfoil are housed inside a metallic ring nicked with the scars of time. In the distant past, someone directed the course of air at grand scales. | | desc = Cyclopean blades shaped to the airfoil are housed inside a metallic ring nicked with the scars of time. In the distant past, someone directed the course of air at grand scales. | ||
| categories = | | categories = Machinery | ||
| gameversion = 2.0. | | gameversion = 2.0.204.52 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | Industrial fans are a mechanical hazard found within the {{favilink|Tomb of the Eaters}}. When active, they will blow objects and creatures away from them, often into other hazards. | ||
{{Machinery Navbox}} |