Instant death: Difference between revisions

72 bytes added ,  19:18, 16 April 2022
moved wall and furniture converting below table, as it applies to multiple items in the table.
(moved wall and furniture converting below table, as it applies to multiple items in the table.)
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| Being turned into a gem by a [[Transmute into Gem|gemming]] attack{{Code Reference | class = ModTransmuteOnHit | method = FireEvent}} || [[Jeweled Dusk]] || No || You were transmuted into [a gem].  
| Being turned into a gem by a [[Transmute into Gem|gemming]] attack{{Code Reference | class = ModTransmuteOnHit | method = FireEvent}} || [[Jeweled Dusk]] || No || You were transmuted into [a gem].  
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| Being any temporary forcefield (such as from a {{favilink|stasis grenade}}, {{favilink|Force Bubble}}, or {{favilink|Force Wall}}) who was animated with {{favilink|Spray-a-Brain}} and running out the duration of the effect that spawned you (or, in the case of {{favilink|Grit Gate}}'s entrance barrier, walking away so that you are disconnected from the originating {{favilink|force projector}}) ||[[I-]]|| Yes ||  
| Being any temporary forcefield (such as from a {{favilink|stasis grenade}}, {{favilink|Force Bubble}}, or {{favilink|Force Wall}}) and running out the duration of the effect that spawned you (or, in the case of {{favilink|Grit Gate}}'s entrance barrier, disconnecting yourself from the originating {{favilink|force projector}}) ||[[I-]]|| Yes ||  
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| Reaching higher than {{T|10,000}}, causing instant vaporization{{Code Reference | class = Physics | method = UpdateTemperature}} || || No || You were vaporized.  
| Reaching higher than {{T|10,000}}, causing instant vaporization{{Code Reference | class = Physics | method = UpdateTemperature}} || || No || You were vaporized.  
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A player can obtain the body of any creature via the use of a {{Favilink|Ganglionic teleprojector}} for mechanical bodies, {{Favilink|Domination}} for bodies without a [[mental shield]], or {{Favilink|Metamorphosis}} for any body.  
A player can obtain the body of any creature via the use of a {{Favilink|Ganglionic teleprojector}} for mechanical bodies, {{Favilink|Domination}} for bodies without a [[mental shield]], or {{Favilink|Metamorphosis}} for any body.  
Most environment features can be converted into creatures via the use of {{Favilink|Spray-a-Brain}} or a {{Favilink|nano-neuro animator}}.
=== Not Normally Possible for the Player ===
=== Not Normally Possible for the Player ===


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