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Some instant death methods grant an [[achievements|achievement]] when the player dies this way. These are noted in the “Achievement” column when present. | Some instant death methods grant an [[achievements|achievement]] when the player dies this way. These are noted in the “Achievement” column when present. | ||
Some methods kill the player even if they are currently [[Domination|dominating]] another creature and that creature is the one affected. These have a “Yes” in the “Kills dominator?” column. | Some methods kill the player even if they are currently [[Domination|dominating]] another creature and that creature is the one affected. These have a “Yes” in the “Kills dominator?” column. If you die this way, you will receive a message saying “Your mind winks out of existence.”. | ||
A lack of message in the “Message” column indicates that instead of the usual “You died. [Message]” dialog, that method gives the fallback “You die! (good job)” dialog, which happens when no death message is specified in the code that causes the death. | |||
{| class="wikitable" | {| class="wikitable" | ||
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! Method !! [[Achievement]] !! Kills [[Domination | dominator]]? !! Message | ! Method !! [[Achievement]] !! Kills [[Domination | dominator]]? !! Message | ||
|- | |- | ||
| Reaching higher than {{T|10,000}}, causing instant vaporization | | Reaching higher than {{T|10,000}}, causing instant vaporization{{Code Reference | class = Physics | method = UpdateTemperature}} || || No || You were vaporized. | ||
|- | |- | ||
| Losing your last remaining head to [[Decapitate|decapitation]] | | Losing your last remaining head to [[Decapitate|decapitation]]{{Code Reference | namespace = XRL.World.Parts.Skill | class = Axe_Decapitate | method = Decapitate}} || [[Hole Like a Head]] || No || You were decapitated by [someone]. | ||
|- | |- | ||
| Violating [[Achievements#The_Laws_of_Physics_Are_Mere_Suggestions.2C_Vol._1 |the Pauli exclusion principle]] while [[Phasing|phasing]] || [[The Laws of Physics Are Mere Suggestions, Vol. 1]] || No || You violated the Pauli exclusion principle. | | Violating [[Achievements#The_Laws_of_Physics_Are_Mere_Suggestions.2C_Vol._1 |the Pauli exclusion principle]] while [[Phasing|phasing]]{{Code Reference | namespace = XRL.World.Effects | class = Phased | method = Remove}} || [[The Laws of Physics Are Mere Suggestions, Vol. 1]] || No || You violated the Pauli exclusion principle. | ||
|- | |- | ||
| Getting hit by the gaze of a {{Favilink|lithofex}} | | Getting hit by the gaze of a {{Favilink|lithofex}}{{Code Reference | namespace = XRL.World.Parts.Mutation | class = StoneGaze | method = performGaze}} || || No || You were turned to stone by the gaze of a lithofex. | ||
|- | |- | ||
| Drinking {{Favilink|neutron flux}} (''specifically'' drinking it; other actions with flux merely do large amounts of damage) || [[Starry Demise]] || No || You were crushed under the weight of a thousand suns. | | Drinking {{Favilink|neutron flux}} (''specifically'' drinking it; other actions with flux merely do large amounts of damage){{Code Reference | namespace = XRL.Liquids | class = LiquidNeutronFlux | method = Drank}} || [[Starry Demise]] || No || You were crushed under the weight of a thousand suns. | ||
|- | |- | ||
| Being turned into a gem by a [[Transmute into Gem|gemming]] attack || || No || You were transmuted into [a gem]. | | Being turned into a gem by a [[Transmute into Gem|gemming]] attack{{Code Reference | class = ModTransmuteOnHit | method = FireEvent}} || || No || You were transmuted into [a gem]. | ||
|- | |- | ||
| Dropping below 1 [[Willpower]] while wielding the {{Favilink|amaranthine prism}} || || No || You had a dream, which was not all a dream. The bright sun was extinguish'd, and the stars did wander darkling in the eternal space. | | Dropping below 1 [[Willpower]] while wielding the {{Favilink|amaranthine prism}}{{Code Reference | class = CyclopeanPrism | method = FireEvent | case = "BeginTakeAction"}} || || No || You had a dream, which was not all a dream. The bright sun was extinguish'd, and the stars did wander darkling in the eternal space. | ||
|- | |- | ||
| Being any temporary forcefield (such as from a {{Favilink id|StasisGrenade1}}, [[Force Bubble]], or [[Force Wall]]) who was animated with {{favilink|Spray-a-Brain}} and running out the duration of the effect that spawned you (or, in the case of {{favilink|Grit Gate}}'s entrance barrier, walking away so that you are disconnected from the originating {{favilink|force projector}}) || || Yes || | | Being any temporary forcefield (such as from a {{Favilink id|StasisGrenade1}}, [[Force Bubble]], or [[Force Wall]]) who was animated with {{favilink|Spray-a-Brain}} and running out the duration of the effect that spawned you (or, in the case of {{favilink|Grit Gate}}'s entrance barrier, walking away so that you are disconnected from the originating {{favilink|force projector}}) || || Yes || | ||
|- | |||
[ | | Running out the duration of [[Temporal Fugue]] when one is a fugue clone (Domination works on ''other'' creatures' fugue clones but not your own){{Code Reference | class = Temporary | method = Expire}} || || Yes || {{Code Reference | namespace = XRL.World.Parts.Mutation | class = TemporalFugue | method = PerformTemporalFugue}} | ||
|- | |- | ||
| | | Being a wall and getting [[Slam | slammed]] (including by yourself){{Code Reference | namespace = XRL.World.Parts.Skill | class = Cudgel_Slam | method = Cast}} || || Yes || | ||
|} | |} | ||
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| Having one's fusion reactor deactivated, such as by becoming broken from examining oneself, when one is a {{Favilink |norm core mk I}}, {{Favilink |norm core mk II}}, or {{Favilink |norm core mk III}}|| No || Your flywheel failed catastrophically.{{Code Reference | class = FusionReactor | method = HandleEvent(EffectAppliedEvent)}} | | Having one's fusion reactor deactivated, such as by becoming broken from examining oneself, when one is a {{Favilink |norm core mk I}}, {{Favilink |norm core mk II}}, or {{Favilink |norm core mk III}}|| No || Your flywheel failed catastrophically.{{Code Reference | class = FusionReactor | method = HandleEvent(EffectAppliedEvent)}} | ||
|- | |- | ||
| Being [[gas]] and dissipating || Yes || | | Being [[gas]] and dissipating || Yes || {{Code Reference | class = Gas | method = Disperse}} | ||
|- | |- | ||
| Being shot with a {{Favilink|nullray pistol}} when one is {{Favilink|normality gas}} || Yes || | | Being shot with a {{Favilink|nullray pistol}} when one is {{Favilink|normality gas}} || Yes || {{Code Reference | class = DestroyContiguous | method = ChainDestroy}} | ||
|} | |} | ||
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[[Category:Mechanics]] | [[Category:Mechanics]] | ||
{{Mechanics Navbox}} | {{Mechanics Navbox}} | ||
{{References | 2.0.201. | {{References | 2.0.201.67}} |