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(moved wall and furniture converting below table, as it applies to multiple items in the table.) |
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| Being turned into a gem by a [[Transmute into Gem|gemming]] attack{{Code Reference | class = ModTransmuteOnHit | method = FireEvent}} || [[Jeweled Dusk]] || No || You were transmuted into [a gem]. | | Being turned into a gem by a [[Transmute into Gem|gemming]] attack{{Code Reference | class = ModTransmuteOnHit | method = FireEvent}} || [[Jeweled Dusk]] || No || You were transmuted into [a gem]. | ||
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| Being any temporary forcefield (such as from a {{favilink|stasis grenade}}, {{favilink|Force Bubble}}, or {{favilink|Force Wall}}) | | Being any temporary forcefield (such as from a {{favilink|stasis grenade}}, {{favilink|Force Bubble}}, or {{favilink|Force Wall}}) and running out the duration of the effect that spawned you (or, in the case of {{favilink|Grit Gate}}'s entrance barrier, disconnecting yourself from the originating {{favilink|force projector}}) ||[[I-]]|| Yes || | ||
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| Reaching higher than {{T|10,000}}, causing instant vaporization{{Code Reference | class = Physics | method = UpdateTemperature}} || || No || You were vaporized. | | Reaching higher than {{T|10,000}}, causing instant vaporization{{Code Reference | class = Physics | method = UpdateTemperature}} || || No || You were vaporized. | ||
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A player can obtain the body of any creature via the use of a {{Favilink|Ganglionic teleprojector}} for mechanical bodies, {{Favilink|Domination}} for bodies without a [[mental shield]], or {{Favilink|Metamorphosis}} for any body. | A player can obtain the body of any creature via the use of a {{Favilink|Ganglionic teleprojector}} for mechanical bodies, {{Favilink|Domination}} for bodies without a [[mental shield]], or {{Favilink|Metamorphosis}} for any body. | ||
Most environment features can be converted into creatures via the use of {{Favilink|Spray-a-Brain}} or a {{Favilink|nano-neuro animator}}. | |||
=== Not Normally Possible for the Player === | === Not Normally Possible for the Player === | ||
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