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(moved wall and furniture converting below table, as it applies to multiple items in the table.) |
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| Being turned into a gem by a [[Transmute into Gem|gemming]] attack{{Code Reference | class = ModTransmuteOnHit | method = FireEvent}} || [[Jeweled Dusk]] || No || You were transmuted into [a gem]. | | Being turned into a gem by a [[Transmute into Gem|gemming]] attack{{Code Reference | class = ModTransmuteOnHit | method = FireEvent}} || [[Jeweled Dusk]] || No || You were transmuted into [a gem]. | ||
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| Being any temporary forcefield (such as from a {{favilink|stasis grenade}}, {{favilink|Force Bubble}}, or {{favilink|Force Wall}}) and running out the duration of the effect that spawned you | | Being any temporary forcefield (such as from a {{favilink|stasis grenade}}, {{favilink|Force Bubble}}, or {{favilink|Force Wall}}) and either running out the duration of the effect that spawned you or disconnecting yourself from an originating {{favilink|force projector}}) ||[[I-]]|| Yes || | ||
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| Reaching higher than {{T|10,000}}, causing instant vaporization{{Code Reference | class = Physics | method = UpdateTemperature}} || || No || You were vaporized. | | Reaching higher than {{T|10,000}}, causing instant vaporization{{Code Reference | class = Physics | method = UpdateTemperature}} || || No || You were vaporized. |
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