Iron buckler: Difference between revisions

7 bytes removed ,  06:09, 19 February 2022
Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
Tag: Reverted
Line 7: Line 7:
| weight = 9
| weight = 9
| featureweightinfo = yes
| featureweightinfo = yes
| commerce = 0.01
| commerce = 10
| weaponskill = {{SkillID to name|Shield}}
| weaponskill = {{SkillID to name|Shield}}
| id = BaseTierShield1
| id = Iron Buckler
| tier = 1
| tier = 1
| tilecolors = yy
| tilecolors = yy
| renderstr = ]
| renderstr = }
| extra = {{Extra info|metal = yes}}
| extra = {{Extra info|metal = yes}}
| inheritingfrom = BaseTierShield
| inheritingfrom = BaseShield
| dynamictable = {{Dynamic object|Items|BaseTierShield1}}
| dynamictable = {{Dynamic object|Items|Iron Buckler}}
| wornon = Arm
| wornon = Arm
| desc = Far from the soaring aegides of earlier periods, this concave ward was merely bent and polished on a municipal lathe.
| supportedmods = ShieldMods,CommonMods
| desc = A small iron shield meant to be strapped to the arm, leaving the hands free.


{{Qud shader|rules|{{(}}Shields only grant their AV when you successfully block an attack.{{)}}}}
{{Qud shader|rules|{{(}}Shields only grant their AV when you successfully block an attack.{{)}}}}
| categories = Shields
| categories = Bucklers
| gameversion = 2.0.203.20
| gameversion = 2.0.203.20
}}
}}
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