Kesehind: Difference between revisions

57 bytes added ,  19:20, 28 November 2023
Updated by Kernelmethod with game version 2.0.206.38 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by Kernelmethod with game version 2.0.206.38 using QBE v1.0rc2)
Line 9: Line 9:
| ma = 5
| ma = 5
| marange = 4+1d2
| marange = 4+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Kesehind
| id = Kesehind
Line 18: Line 18:
| corpse = Hindren Corpse
| corpse = Hindren Corpse
| corpsechance = 10
| corpsechance = 10
| role = Unspecified
| extra = {{Extra info|weight = 201 | uniquechara = yes | bodytype = Humanoid}}
| extra = {{Extra info|weight = 200 | uniquechara = yes | bodytype = Humanoid}}
| inheritingfrom = BaseHindren
| inheritingfrom = BaseHindren
| quickness = 100
| quickness = 100
Line 33: Line 32:
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 300
| xpvalue = 120
| xptier = 2
| xptier = 2
| faction = {{creature faction|{{FactionID to name|Hindren}}|99}}
| faction = {{creature faction|{{FactionID to name|Hindren}}|99}}
Line 39: Line 38:
| gender = hindren male
| gender = hindren male
| inventory = {{inventory|LeatherBracer|2|no|100|no}}{{inventory|Iron Buckler|1|no|100|no}}{{inventory|Ari|1|no|100|no}}{{inventory|Leather Armor|1|no|100|no}}{{inventory|Leather Boots|1|no|100|no}}{{inventory|Chain Gauntlets|1|no|100|no}}
| inventory = {{inventory|LeatherBracer|2|no|100|no}}{{inventory|Iron Buckler|1|no|100|no}}{{inventory|Ari|1|no|100|no}}{{inventory|Leather Armor|1|no|100|no}}{{inventory|Leather Boots|1|no|100|no}}{{inventory|Chain Gauntlets|1|no|100|no}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Axe_Decapitate}} </br>{{SkillID to name|Acrobatics_Jump}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}} </br>{{SkillID to name|Axe_Decapitate}} </br>{{SkillID to name|Shield}} </br>{{SkillID to name|SingleWeaponFighting}} </br>{{SkillID to name|Acrobatics_Jump}}
| mutations = {{creature mutation|{{MutationID to name|Horns}}|3|19}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|19}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|1|19}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|1|19}}
| mutations = {{creature mutation|{{MutationID to name|Horns}}|3|19}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|19}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|1|19}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|1|19}}
| desc = Muscle and hide, a face fixed in an unthinking glare and a weapon upon =pronouns.possessive= hip. =pronouns.Possessive= face-fur aligns itself along the edges of =pronouns.possessive= square-jawed scowl. You might feel guilty for thinking =pronouns.indicativeProximal= hindren a rank thug, were =pronouns.subjective= not so clearly enamored of the role.
| desc = Muscle and hide, a face fixed in an unthinking glare and a weapon upon =pronouns.possessive= hip. =pronouns.Possessive= face-fur aligns itself along the edges of =pronouns.possessive= square-jawed scowl. You might feel guilty for thinking =pronouns.indicativeProximal= hindren a rank thug, were =pronouns.subjective= not so clearly enamored of the role.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.204.52
| gameversion = 2.0.206.38
}}
}}
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