8,290
edits
imported>Mgrant24601 (I was curious what springiness was, and found that this was the only effect of springiness so decided to write it up) |
m (additional infobox properties) |
||
Line 1: | Line 1: | ||
{{Mod | {{Mod | ||
|title | | title = {{qud shader|lacquered|lacquered}} | ||
|type | | type = General | ||
|id | | id = ModLacquered | ||
|rarity | | rarity = C | ||
|tinkerable =yes | | tinkerable = yes | ||
|tinkertier =1 | | tinkertier = 1 | ||
|value | | value = 1.1 | ||
|desc | | empsensitive = no | ||
|restriction=Must be [[metal]] | | powerloadsensitive = no | ||
|gameversion=2.0.201. | | realitydistortion = no | ||
| desc = &CLacquered: This item repels liquids and cannot rust. | |||
| restriction = Must be [[metal]] | |||
| gameversion = 2.0.201.114 | |||
}} | }} | ||
Line 17: | Line 20: | ||
Eligibility for lacquering requires that the object be eligible for 'common' modifications AND at least one of the following: | Eligibility for lacquering requires that the object be eligible for 'common' modifications AND at least one of the following: | ||
* The item is made of metal. | * The item is made of [[metal]]. | ||
* The item is considered armor AND has an AV of at least 2. | * The item is considered armor AND has an [[AV]] of at least 2. | ||
* The item is less than 50% springy. | * The item is less than 50% springy. | ||
{{Mod Navbox}} | {{Mod Navbox}} |