Laser pistol: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| accuracy = 4
| accuracy = 4
| shots = 1
| shots = 1
| ammoperaction = 1
| chargeused = 100
| chargeused = 100
| chargefunction = Weapon Power
| chargefunction = Weapon Power
Line 25: Line 26:
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| colorstr = &c
| colorstr = &C
| tilecolors = Cw
| renderstr = )
| renderstr = )
| extra = {{Extra info|empsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = no | metal = yes | energycellrequired = yes | energyammoloader = yes}}
| inheritingfrom = BasePistol
| inheritingfrom = BasePistol
| dynamictable = {{Dynamic object|Guns|Laser Pistol}}
| dynamictable = {{Dynamic object|Guns|Laser Pistol}} </br>{{Dynamic object|Items|Laser Pistol}}
| unidentifiedimage = laser pistol unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = pistol
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,PistolMods,ElectronicsMods,BeamWeaponMods
| desc = The pistol is engraved with watervine hemp and encircled in saltstone. On the grip is an image of a nomad and knight in saltstone. The knight is striking down the nomad.
| desc = The pistol is engraved with watervine hemp and encircled in saltstone. On the grip is an image of a nomad and knight in saltstone. The knight is striking down the nomad.
{{Qud shader|rules|{{(}}Weapon Class: Pistol
Accuracy: High{{)}}}}
| categories = Pistols
| categories = Pistols
| gameversion = 2.0.201.49
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
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The {{name}} is a mid-tier pistol that has reasonably good [[penetration]] and [[damage]] potential. It is notable for being the lowest-tier pistol that is [[energy]]-powered.
The {{name}} is a mid-tier pistol that has reasonably good [[penetration]] and [[damage]] potential. It is notable for being the lowest-tier pistol that is [[energy]]-powered and is the most accurate combat pistol.


== Obtaining ==
== Obtaining ==
The {{name}} can be:
The {{name}} can be:
* Found as guaranteed loot on the corpse on level 5 of the {{favilink|Asphalt Mines}}.
* Found as guaranteed loot on the corpse on level 5 of the {{favilink|Asphalt Mines}}.
* Found as random loot in [[zone tier|mid-tier or high-tier zones]] or occasionally equipped by creatures.
* Found as random loot in [[zone tier|mid-tier or high-tier zones]] or occasionally equipped by random creatures.
** {{favilink|mysterious gunslinger|plural}} have a 25% chance of spawning with a {{name}}.{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=GunslingerEquipment1}}
* Crafted with the [[Tinker II]] skill, after obtaining the required [[schematic]].
* Crafted with the [[Tinker II]] skill, after obtaining the required [[schematic]].
* [[Disarmed]] from {{favilink|low-light laser turret|plural}}.
* [[Disarmed]] from {{favilink|low-light laser turret|plural}}.
* Found held by {{favilink|Jacobo}} and {{favilink|Mafeo}}, but they will not part with it willingly.<ref><code>ObjectBlueprints.xml</code></ref>
* Found held by {{favilink|Jacobo}} and {{favilink|Mafeo}}, but they will not part with it willingly.<ref><code>ObjectBlueprints.xml</code></ref>
* Obtained from {{favilink|important fish}}, a Patreon supporter [[pet]], who will always have one.
* Obtained from {{favilink|important fish}}, a Patreon supporter [[pet]], who will always have one.
=== Overloaded Variants ===
Versions of the {{name}} with the [[overloaded]] mod have a special place in item drop tables. As a result, {{Qud text|{{Qud shader|overloaded|{{(}}overloaded{{)}}}} {{Qud shader|C|{{(}}laser{{)}}}} pistols}} can be obtained as random loot in high-tier areas more frequently than you would find a {{name}} with other mods. An {{Qud text|{{Qud shader|overloaded|{{(}}overloaded{{)}}}} {{Qud shader|C|{{(}}laser{{)}}}} pistol}} can also be obtained as a faction heirloom during [[The First Council of Omonporch]] if the player's chosen faction has an heirloom type of ''pistols''. Refer to the [[faction heirloom]]s page for details about the chance of obtaining it.
Additionally, the following NPCs and creatures are guaranteed to have one or more {{Qud text|{{Qud shader|overloaded|{{(}}overloaded{{)}}}} {{Qud shader|C|{{(}}laser{{)}}}} pistols}} in their inventory:<ref><code>ObjectBlueprints.xml</code></ref>
* {{favilink|Graverobber|plural}} are guaranteed to carry one.
* {{favilink|Phinae Hoshaiah, High Priest of the Rock}} is guaranteed to have two.
* {{favilink|Q Girl}} is guaranteed to have two, but will not part with them willingly.


== Trivia ==
== Trivia ==
* For much of the game's history, overloaded laser pistols were their own unique item distinct from {{name|plural}}. They had {{PV}}10 and dealt {{heart}}{{dice tooltip|1d10+2}} damage. This changed in [https://store.steampowered.com/news/app/333640/view/2966166892644140341 2.0.201.110 (July 9, 2021)] when [[overloaded]] was converted into a weapon modifier that can be applied to other weapons as well. This may explain why the overloaded variant of the {{name}} is still guaranteed to be held by many creatures and is still included in item drop tables.
* The {{Name}}'s description imitates the style of item description in Dwarf Fortress.
* The {{Name}}'s description imitates the style of item description in Dwarf Fortress.


== References ==
== References ==
{{As of patch inline|2.0.201.114}}
<references />
<references />


{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}
{{#cargo_store:_table=GeneralData|
DisplayName ={{Qud text|{{Qud shader|overloaded|{{(}}overloaded{{)}}}} {{Qud shader|C|{{(}}laser{{)}}}} pistol}}
| PlainName=overloaded laser pistol|
| Image = overloaded laser pistol.png| DisplayChar = {{qud char|&amp;c|)}} | ObjectID=Overloaded Laser Pistol}}
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