Lava: Difference between revisions

40 bytes added ,  22:39, 20 May 2021
imported>Mgrant24601
(→‎Storage: added something I discovered can safely store lava, albeit with a limitation I haven't figured out the reason for (yet))
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* All other empty containers will ignite and burn upon pouring lava inside.
* All other empty containers will ignite and burn upon pouring lava inside.
* Very small amounts can be stored in some artifacts that store liquids. Examples include: [[:Category:Liquid Fueled Energy Cells|liquid fueled energy cells]], {{favilink|gyrocopter backpack|plural}}, {{favilink|rocket skates}}, and {{favilink|flamethrower|plural}}.
* Very small amounts can be stored in some artifacts that store liquids. Examples include: [[:Category:Liquid Fueled Energy Cells|liquid fueled energy cells]], {{favilink|gyrocopter backpack|plural}}, {{favilink|rocket skates}}, and {{favilink|flamethrower|plural}}.
*{{Favilink|Ceramic Amphora|plural}} can safely store lava, although if it's not full then it seems to become impure.
*{{Favilink|Ceramic Amphora|plural}} can safely store lava, but they are liquid generators and will taint the lava if the container is not completely filled.


Containers that ignite from lava suffer the [[flaming]] effect, making them suffer tick damage from burning until destroyed. [[Freezing]] is not a viable solution to this issue, as frozen entities and materials thaw back to their resting temperature in a matter of turns and most containers burn at a much lower point than 1,000 degrees.
Containers that ignite from lava suffer the [[flaming]] effect, making them suffer tick damage from burning until destroyed. [[Freezing]] is not a viable solution to this issue, as frozen entities and materials thaw back to their resting temperature in a matter of turns and most containers burn at a much lower point than 1,000 degrees.
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