Law-enforcement security card: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(5 intermediate revisions by the same user not shown)
Line 2: Line 2:
{{Item
{{Item
| title = {{Qud text|{{Qud shader|B|{{(}}law-enforcement security card{{)}}}}}}
| title = {{Qud text|{{Qud shader|B|{{(}}law-enforcement security card{{)}}}}}}
| image = none
| image = lawenforcement security card.png
| weight = 1
| weight = 1
| featureweightinfo = yes
| featureweightinfo = yes
Line 8: Line 8:
| id = Blue Security Card
| id = Blue Security Card
| colorstr = &B
| colorstr = &B
| tilecolors = B
| renderstr = -
| renderstr = -
| inheritingfrom = Security Card
| inheritingfrom = Security Card
| dynamictable = {{Dynamic object|SecurityCards|Blue Security Card}}
| dynamictable = {{Dynamic object|Items|Blue Security Card}} </br>{{Dynamic object|SecurityCards|Blue Security Card}}
| desc = A paper-thin access card, which will open some doors in the depths of Qud.
| desc = A paper-thin access card, which will open some doors in the depths of Qud.
| categories = Security Cards
| categories = Security Cards
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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