Leering stalker: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(26 intermediate revisions by 5 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|&amp;rleering stalker}}
| title = {{Qud text|{{Qud shader|r|{{(}}leering stalker{{)}}}}}}
| image = leering stalker.png
| image = leering stalker.png
| lv = 46
| lv = 45
| hp = 800
| hp = 800
| av = 25
| av = 25
| dv = 8
| dv = 8
| ma = 0
| ma = 16
| colorstr = &amp;c
| marange = 10+1d11
| weight = 201
| featureweightinfo = no
| id = Leering Stalker
| tier = 9
| colorstr = &amp;R
| tilecolors = cR
| renderstr = 8
| renderstr = 8
| id = Leering Stalker
| corpse = Giant Heap of Chrome Scrap
| metal = yes
| corpsechance = 25
| role = Artillery
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = QuadrupedalRobot}}
| inheritingfrom = BaseRobot
| dynamictable = {{Dynamic object|MoonStair_Creatures|Leering Stalker}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| role = Artillery
| strength = 20+1d4+9d3
| strength = 20+1d4+9d3
| agility = 10+1d3+9d1
| agility = 10+1d3+9d1
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| cold = 88
| cold = 88
| heat = 88
| heat = 88
| xpvalue = 1125
| xptier = 9
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| inventory = {{inventory|{{ID to name|LeeringStalker_PneumaticPiston}}|4}}{{inventory|{{ID to name|Blast Cannon}}|1}}
| demeanor = neutral
| inventory = {{inventory|LeeringStalker_PneumaticPiston|4|no|100|no}}{{inventory|Blast Cannon|1|no|100|no}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Slam}} </br>{{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Slam}} </br>{{SkillID to name|HeavyWeapons}} </br>{{SkillID to name|HeavyWeapons_StrappingShoulders}} </br>{{SkillID to name|HeavyWeapons_Tank}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|19}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|19}}
| desc = This hulking, four-legged monstrosity =verb:prowl= the landscape ceaselessly. =pronouns.Possessive= protuberant head scans the horizon slowly in =pronouns.possessive= ageless quest for timelost prey.
| desc = A quad of machine presses were ripped from the vaulted roofs of their underearth mills and welded to the casket of an earth-mover. Two  antennae touch the ever-stream of data in the dead air, and a spray of red light widens out a half-lidded eye.
| categories = Robots
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
A {{Name}} is a creature in the [[Robots]] faction, primarily found deep underground or in the {{f|Moon Stair}}. They are armed with four {{Favilink|pneumatic piston|plural}} and a {{Favilink|blast cannon}} for ranged combat. Their high {{AV|}}[[Armor (AV)|AV]] makes them extremely resilient against attacks from conventional weapons.
{{Robots Navbox}}
[[Category:Robots]]
[[Category:Robots]]
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