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Glass zebra (talk | contribs) m (re-added temporal fugue bonus) |
EveryZig314 (talk | contribs) (Added info about Jacked and Overloaded) |
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{{name}} are gloves which grant a [[Quickness]] bonus and {{f|Temporal Fugue}}. They also increase the player's [[psychic glimmer]]. They are powered by {{f|neutron flux}}, which has a 1 in 50,000 chance to be consumed each turn.<ref><code>ObjectBlueprints/Items.xml</code></ref> | {{name}} are gloves which grant a [[Quickness]] bonus and {{f|Temporal Fugue}}. They also increase the player's [[psychic glimmer]]. They are powered by {{f|neutron flux}}, which has a 1 in 50,000 chance to be consumed each turn.<ref><code>ObjectBlueprints/Items.xml</code></ref> As an alternative to flux, they can be made [[Jacked]] and powered with [[Electrical Generation]]. When [[Overloaded]], the quickness bonus increases from 30 to 32. | ||
{{references}} | {{references}} | ||
{{Gloves Navbox}} | {{Gloves Navbox}} |
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