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Trashmonks (talk | contribs) |
Trashmonks (talk | contribs) |
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| tilecolors = wW | | tilecolors = wW | ||
| renderstr = ) | | renderstr = ) | ||
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes | energyammoloader = yes}} | ||
| inheritingfrom = BaseRifle | | inheritingfrom = BaseRifle | ||
| dynamictable = {{Dynamic object|Guns|Light Rail}} </br>{{Dynamic object|Items|Light Rail}} | | dynamictable = {{Dynamic object|Guns|Light Rail}} </br>{{Dynamic object|Items|Light Rail}} | ||
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Accuracy: Very High{{)}}}} | Accuracy: Very High{{)}}}} | ||
| categories = Rifles | | categories = Rifles | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The light rail is comparable to the {{favilink|Laser rifle}} but with considerably higher penetration and accuracy. Its penetration is slightly higher than an {{favilink|Eigenrifle}} but it does not pierce through multiple enemies. Because it deals laser-type damage, enemies killed by a {{name}} will be reduced to {{favilink|ashes}}, leaving no corpse. | |||
== Obtaining == | |||
The {{name}} can be: | |||
* Found as random loot in [[zone tier|high-tier zones]] or occasionally equipped by high-tier creatures. | |||
** Notably, {{favilink|Gunner-Knight Templar|plural}} have a 3.5% chance to be carrying a {{name}}.<ref><code>PopulationTables.xml</code> ''(population: GunnerKnightTemplarGuns)''</ref> | |||
* Crafted with the [[Tinker II]] skill, after obtaining the required [[schematic]]. | |||
* [[Disarmed]] from {{favilink|light rail turret|plural}}, though this type of turret tends to be somewhat rare. | |||
{{references|2.0.202.96}} | |||
{{Missile Weapon Navbox}} |