Linear cannon: Difference between revisions

97 bytes added ,  13:23, 26 October 2021
Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 8: Line 8:
| vibro = yes
| vibro = yes
| damage = 2d12
| damage = 2d12
| weight = 12
| weight = 40
| featureweightinfo = yes
| featureweightinfo = yes
| commerce = 750
| commerce = 750
| weaponskill = {{SkillID to name|Rifle}}
| weaponskill = {{SkillID to name|HeavyWeapons}}
| ammo = lead slug
| ammo = lead slug
| ammodamagetypes = Vorpal
| ammodamagetypes = Vorpal
Line 20: Line 20:
| ammoperaction = 1
| ammoperaction = 1
| maxammo = 1
| maxammo = 1
| chargeused = 100
| chargeused = 750
| chargefunction = Weapon Power
| chargefunction = Weapon Power
| id = LinearCannon
| id = Linear Cannon
| complexity = 5
| complexity = 7
| tier = 5
| tier = 7
| bits = 0245
| bits = 0567
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| colorstr = &c
| colorstr = &y
| tilecolors = cw
| tilecolors = yc
| renderstr = )
| renderstr = )
| role = Uncommon
| role = Uncommon
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}}
| inheritingfrom = BaseRifle
| inheritingfrom = BaseHeavyWeapon
| dynamictable = {{Dynamic object|Items|Linear Cannon}}
| unidentifiedimage = linear cannon unidentified.png
| unidentifiedimage = linear cannon unidentified.png
| unidentifiedname = weird artifact
| unidentifiedname = weird artifact
| unidentifiedaltname = rifle
| unidentifiedaltname = cannon
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,RifleMods,MagazineMods,ElectronicsMods
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods,MagazineMods,ElectronicsMods
| desc = A motley cacophany of short wire loops surrounds a long metal rail. An ungainly stock and magazine are mounted to the side.
| desc = A motley cacophany of short wire loops surrounds a long metal rail. An ungainly stock and magazine are mounted to the side.


{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
{{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon
Accuracy: High{{)}}}}
Accuracy: High
| categories = Rifles
-25 move speed{{)}}}}
| gameversion = 2.0.201.114
| categories = Heavy Weapons
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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