19,173
edits
imported>Trashmonks |
Trashmonks (talk | contribs) |
||
(27 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|linear cannon}} | | title = {{Qud text|linear cannon}} | ||
| image = linear cannon.png | | image = linear cannon.png | ||
| overrideimages = {{altimage start}}{{altimage | linear cannon identified.png | type = identified}}{{altimage | linear cannon unidentified.png | type = unidentified}}{{altimage end}} | |||
| pv = 4 | | pv = 4 | ||
| maxpv = 4 | | maxpv = 4 | ||
| vibro = yes | | vibro = yes | ||
| damage = 2d12 | | damage = 2d12 | ||
| weight = | | weight = 40 | ||
| featureweightinfo = yes | |||
| commerce = 750 | | commerce = 750 | ||
| weaponskill = {{SkillID to name| | | weaponskill = {{SkillID to name|HeavyWeapons}} | ||
| ammo = lead slug | | ammo = lead slug | ||
| ammodamagetypes = Vorpal | | ammodamagetypes = Vorpal | ||
| energycellrequired = yes | | energycellrequired = yes | ||
| ismissile = yes | |||
| accuracy = 2 | | accuracy = 2 | ||
| shots = 1 | | shots = 1 | ||
| ammoperaction = 1 | |||
| maxammo = 1 | | maxammo = 1 | ||
| chargeused = | | chargeused = 750 | ||
| chargefunction = Weapon | | chargefunction = Weapon Power | ||
| id = | | id = Linear Cannon | ||
| complexity = | | complexity = 7 | ||
| tier = | | tier = 7 | ||
| bits = | | bits = 0567 | ||
| canbuild = yes | | canbuild = yes | ||
| candisassemble = yes | | candisassemble = yes | ||
| colorstr = & | | colorstr = &y | ||
| tilecolors = yc | |||
| renderstr = ) | | renderstr = ) | ||
| role = Uncommon | | role = Uncommon | ||
| extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes | energyammoloader = yes}} | ||
| inheritingfrom = | | inheritingfrom = BaseHeavyWeapon | ||
| desc = | | dynamictable = {{Dynamic object|Items|Linear Cannon}} | ||
| categories = | | unidentifiedimage = linear cannon unidentified.png | ||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = cannon | |||
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods,MagazineMods,ElectronicsMods | |||
| desc = Baroque and kite-like volumes of metal are arranged on an axis as a lathe to shave dimensionality off their inner spaces. A giant stock and grip of painted fullerite support their tremendous weight. | |||
{{Qud shader|rules|{{(}}Weapon Class: Heavy Weapon | |||
Accuracy: High | |||
-25 move speed{{)}}}} | |||
| categories = Heavy Weapons | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The {{name}} is a very accurate high-tier [[:Category:Heavy Weapons|heavy weapon]] that is powered by [[:Category:Energy Cells|energy cells]], and which fires [[Vibro weapons|vibro]] projectiles. | |||
Other than rare, randomly-generated relic firearms, the {{name}} is notable for being the only [[missile weapon]] with vibro projectiles, although {{favilink|arc winder|plural}} and {{favilink|high-voltage arc winder|plural}} may serve a similar purpose due to not using [[PV]] at all. | |||
== Vibro Penetration == | |||
{{main|Vibro weapons}} | |||
The {{name|possessive}} vibro projectiles have adaptive penetration that always matches the target's AV value, meaning that they are almost guaranteed to penetrate and deal damage. This makes the {{name}} an excellent weapon against very high-[[AV]] targets, such as {{favilink|leering stalker|plural}} or {{favilink|chrome pyramid|plural}}. However, the tradeoff is that the {{name}} will usually only penetrate once or twice, and will almost never penetrate more than 3 times; on average, it will penetrate 1.56 times, dealing {{Heart}}20.28 damage. For lower AV targets, a weapon with fixed PV that is significantly higher than the AV of the target would typically do more damage. | |||
{| class="wikitable" | |||
|- | |||
| style="border-top-color:transparent;border-left-color:transparent;" | | |||
! Probability !! Damage Dealt | |||
|- | |||
! At Least 1 Penetration | |||
| 99.2% || {{Heart}}{{dice tooltip|2d12}} | |||
|- | |||
! At Least 2 Penetrations | |||
| 47.9% || {{Heart}}{{dice tooltip|4d12}} | |||
|- | |||
! At Least 3 Penetrations | |||
| 8.7% || {{Heart}}{{dice tooltip|6d12}} | |||
|- | |||
! At Least 4 Penetrations | |||
| 0.3% || {{Heart}}{{dice tooltip|8d12}} | |||
|- | |||
! At Least 5 Penetrations | |||
| 0.0001% || {{Heart}}{{dice tooltip|10d12}} | |||
|} | |||
== Obtaining == | |||
The {{name}} can be: | |||
* Found as random loot in [[zone tier|high-tier zones]] or occasionally equipped by random creatures. | |||
* Crafted with the [[Tinker III]] skill, after obtaining the required [[schematic]]. | |||
* [[Disarmed]] from {{favilink|linear cannon turret|plural}}. | |||
== References == | |||
{{As of patch inline|2.0.202.92}} | |||
<references /> | |||
[[Category: | {{Missile Weapon Navbox}}__NOTOC__ | ||
[[Category:Vibro Weapons]] |