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{{hat|For the category, see [[:Category:Liquids]]. | |||
Liquids are fluid environmental hazards, measured in Dram quantity, that interact with the world around them. | Liquids are fluid environmental hazards, measured in Dram quantity, that interact with the world around them. | ||
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* Stickiness. Cells containing {{favilink|Asphalt}}, {{favilink|Honey}}, {{favilink|Molten Wax}} or {{favilink|Sap}} can cause entities to become stuck for a maximum of 12 turns, requiring a variable saving throw to escape. Each tile needs to be successfully escaped, meaning large pools can take a long time to wade through. | * Stickiness. Cells containing {{favilink|Asphalt}}, {{favilink|Honey}}, {{favilink|Molten Wax}} or {{favilink|Sap}} can cause entities to become stuck for a maximum of 12 turns, requiring a variable saving throw to escape. Each tile needs to be successfully escaped, meaning large pools can take a long time to wade through. | ||
=== Value === | |||
Liquids also have varying values and weights per dram. | |||
{{liquid weight to value table}} | |||
== Behavior == | == Behavior == | ||
=== Physics === | === Physics === | ||
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== See Also == | == See Also == | ||
* [[Trading]] | * [[Trading]] | ||
== List of liquids == | |||
{{Liquid | {{#invoke:CargoQuery|main | ||
| tables=GeneralData=GD | |||
|q?fields={{Favilink format args}} | |||
|q?where=_pageNamespace="0" AND ParentObject WITHIN "Liquid" | |||
|template=favilink format | |||
| format = ul | |||
| columns = 2}} |