Locking machine arm: Difference between revisions

55 bytes added ,  21:51, 21 January 2023
Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.48}}
{{Character
{{Item
| title = {{Qud text|locking machine arm}}
| title = {{Qud text|locking machine arm}}
| image = locking machine arm.png
| image = locking machine arm.png
Line 8: Line 7:
| av = 25
| av = 25
| dv = -10
| dv = -10
| ma = 0
| weight = 1000
| weight = 1000
| featureweightinfo = no
| featureweightinfo = no
| id = GrabberArm
| id = GrabberArm
| tier = 0
| tier = 6
| colorstr = &amp;r
| colorstr = &amp;r
| tilecolors = rW
| renderstr = Γ
| renderstr = Γ
| extra = {{Extra info|weight = 1000 | metal = yes | flyover = no | isoccluding = yes}}
| extra = {{Extra info|weight = 1000 | metal = yes | flyover = no | isoccluding = yes}}
Line 22: Line 21:
| heat = 75
| heat = 75
| desc = Metalfoam is packed and plated into a colossal simulacrum of the bio-arm, where the heads of the biceps and triceps brachii gleam. Brass pinchers snap the kinesis out of their target.
| desc = Metalfoam is packed and plated into a colossal simulacrum of the bio-arm, where the heads of the biceps and triceps brachii gleam. Brass pinchers snap the kinesis out of their target.
| categories = Furniture
| categories = Machinery
| gameversion = 2.0.204.52
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{Machinery Navbox}}
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