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{{As Of Patch|2.0. | {{As Of Patch|2.0.200.86}} | ||
{{tocright}} | |||
{{Cooking effect | |||
| id = love | |||
| name = love and loyalty-based | |||
| uniteffects = +4 Ego<!-- | |||
--><br>Can use [[Beguiling]] at level (1-2). If you already have Beguiling, it's enhanced by (2-3) levels. | |||
| triggers = Whenever you gain a new follower,... | |||
| triggeredeffects = ...you beguile a creature at per Beguiling at level 7-8. | |||
}} | |||
'''{{name}}''' are a category of [[cooking effects]] that can be granted by cooking with the following ingredients: | |||
{{Food that grants|Love and loyalty-based}} | |||
This category of effects is notable for granting {{favilink|Beguiling}}, which makes cooking an effective method for the player to obtain a temporary follower. Note that followers obtained with its beguiling will be loyal only for as long as the cooking effect lasts. You are still limited to only one Beguiled follower at once; obtaining another will release your current one. | |||
== | == Basic Effects == | ||
{{basic effects}} | |||
{{ | |||
==Trigger | Mental mutations granted by cooking effects are also boosted to additional levels by the player's [[Ego]] modifier. This applies to [[Beguiling]] granted by {{lc:{{name}}}}. | ||
{{ | ==Trigger Conditions== | ||
{{trigger conditions}} | |||
==Triggered Effects== | ==Triggered Effects== | ||
{{triggered effects}} | |||
{{ | |||
{{Cooking Navbox}} | |||
[[Category:Cooking Effects]] | [[Category:Cooking Effects]] |
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