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Trashmonks (talk | contribs) |
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| av = 2 | | av = 2 | ||
| dv = -10 | | dv = -10 | ||
| weight = 200 | | weight = 200 | ||
| featureweightinfo = no | | featureweightinfo = no | ||
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| faction = {{creature faction|{{FactionID to name|Roots}}|100}} | | faction = {{creature faction|{{FactionID to name|Roots}}|100}} | ||
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|2}} | | mutations = {{creature mutation|{{MutationID to name|DarkVision}}|2}} | ||
| desc = Spiny mineral nodules | | desc = Spiny mineral nodules alternate shape between rough water-hewn rock and polished chrome to camouflage themselves in mixed material environments. | ||
| categories = Plants | | categories = Plants | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
A {{name}} is a creature that remains hidden until a player walks over it. It then bursts upward out of the ground, dealing {{Heart}}{{Dice tooltip|2d10+5}} damage and applying an additional [[bleeding]] effect. | A {{name}} is a creature that remains hidden until a player walks over it. It then bursts upward out of the ground, dealing {{Heart}}{{Dice tooltip|2d10+5}} damage and applying an additional [[bleeding]] effect. | ||
Multiple {{name}} will appear together in clusters of {{Dice tooltip|1d6}} connected tiles. They are commonly found in | Multiple {{name}} will appear together in clusters of {{Dice tooltip|1d6}} connected tiles. They are commonly found in {{favilink|Bethesda Susa}}. | ||
You can attack and destroy a {{name}} by force attacking (Ctrl+<Direction>) into an empty square. If a {{name}} is present in that square, you will attack it and a message will appear in the message log indicating that it was attacked and/or destroyed. | You can attack and destroy a {{name}} by force attacking (Ctrl+<Direction>) into an empty square. If a {{name}} is present in that square, you will attack it and a message will appear in the message log indicating that it was attacked and/or destroyed. |