Maghammer: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(14 intermediate revisions by 2 users not shown)
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| candisassemble = yes
| candisassemble = yes
| colorstr = &C
| colorstr = &C
| tilecolors = Cy
| renderstr = \
| renderstr = \
| extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}}
| inheritingfrom = Cudgel5th
| inheritingfrom = Cudgel5th
| dynamictable = {{Dynamic object|MeleeWeapons|Maghammer}}
| dynamictable = {{Dynamic object|Items|Maghammer}} </br>{{Dynamic object|MeleeWeapons|Maghammer}}
| unknowntile = maghammer unidentified.png
| unidentifiedimage = maghammer unidentified.png
| unknownname = weird artifact
| unidentifiedname = weird artifact
| unknownaltname = hammer
| unidentifiedaltname = club
| supportedmods = CudgelMods,WeaponMods,CommonMods
| desc = Bands of aquamarine lodestone tori wrap around the hitting part of a hefty, double-fisted truncheon. On the bottom handle there's a slot for a battery to juice the magnets.
| desc = Bands of aquamarine lodestone tori wrap around the hitting part of a hefty, double-fisted truncheon. On the bottom handle there's a slot for a battery to juice the magnets.


{{Qud shader|rules|{{(}}Strength Bonus Cap: 6
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
{{Qud shader|rules|{{(}}Latches onto metal objects for 8-12 rounds.{{)}}}}
{{Qud shader|rules|{{(}}Latches onto metal objects for 8-12 rounds.{{)}}}}
| categories = Cudgels
| categories = Cudgels
| gameversion = 2.0.201.56
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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