Matter recompositer: Difference between revisions
Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2
imported>Teamtotobot m (Bot: Adding {{Cybernetics Navbox}}) |
imported>Trashmonks |
||
Line 1: | Line 1: | ||
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0. | {{As Of Patch|2.0.201.45}} | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|Y|matter recompositer}}}} | | title = {{Qud text|{{Qud shader|Y|{{(}}matter recompositer{{)}}}}}} | ||
| image = matter recompositer.png | | image = matter recompositer.png | ||
| weight = 5 | | weight = 5 | ||
Line 12: | Line 12: | ||
| inheritingfrom = BaseCybernetics2Equipment_3point | | inheritingfrom = BaseCybernetics2Equipment_3point | ||
| desc = The flux inside this milliscopic cask can fold space on just a large enough scale to shunt a human chassis nearby. | | desc = The flux inside this milliscopic cask can fold space on just a large enough scale to shunt a human chassis nearby. | ||
{{Qud shader|rules|{{(}}Activated. Cooldown 100. | |||
You teleport to a random, explored space on the map.{{)}}}} | |||
| categories = Cybernetics | | categories = Cybernetics | ||
}} | }} |