Melee combat: Difference between revisions

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= Overview =
= Overview =


=== Combat attributes ===
== Combat attributes ==
The primary [[attributes]] that affect melee combat are agility and strength.
The primary [[attributes]] that affect melee combat are agility and strength.
* Agility affects one's accuracy, increasing the '''''to-hit''''' chance of striking an opponent.
* Agility affects one's accuracy, increasing the '''''to-hit''''' chance of striking an opponent.
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* Strength affects one's [[PV]], or ability to '''''penetrate''''' the defenses of a hit opponent, causing more damage.
* Strength affects one's [[PV]], or ability to '''''penetrate''''' the defenses of a hit opponent, causing more damage.


=== Offensive combat stats ===
== Offensive combat stats ==
{| class="wikitable"
{| class="wikitable"
! style="height: 4em; padding: 1em; min-width: 10em;" | Accuracy
! style="height: 4em; padding: 1em; min-width: 10em;" | Accuracy
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|}
|}


=== Defensive combat stats ===
== Defensive combat stats ==
{| class="wikitable"
{| class="wikitable"
! style="height: 4em; padding: 1em; min-width: 10em;" | [[DV]]<br>(dodge value)
! style="height: 4em; padding: 1em; min-width: 10em;" | [[DV]]<br>(dodge value)