Mental Mirror: Difference between revisions

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{{Mutation
{{Mutation
| title = {{PAGENAME}}
| title = {{PAGENAME}}
| image = none
| image = {{mutation page image}}
| type = Mental
| type = Mental
| cost = 2
| cost = 2
| id = MentalMirror
| id = MentalMirror
| code =dn
| startingmutation = yes
| desc = You reflect mental attacks back at your attackers.\n\nReflects up to (Level) mental attacks\nShatters when all reflection charges are exhausted\nRefreshes to full charge 50 rounds after shattering
| gameversion = 2.0.206.63
| desc = You reflect mental attacks back at your attackers.
 
When you suffer a mental attack while Mental Mirror is off cooldown, you gain &C(level based)&y mental armor (MA).\nIf the attack then fails to penerate your MA, it's reflected back at your attacker.\nCooldown: 50  
| realitydistort =no
| realitydistort =no
}}
}}
{{Name}} is a [[Mutations#Mental Mutations|mental mutation]] that allows a creature to reflect mental attacks back at their source.
This mutation grants the "Mental Mirror" passive ability. Based on Mental Mirror's level, the creature's effective [[mental armor|MA]] will increase, allowing them to better resist all checks that use MA. For certain attacks, the damage as well as effects will also be reflected back at the attacker if the attack fails to penetrate the target's MA.
If Mental Mirror's effects are applied to an incoming attack, it will be placed on cooldown for 50 rounds. It will not apply its bonus MA or reflect attacks while on cooldown.
== Things affected ==
The following mutations can be reflected by Mental Mirror if it fails to penetrate:
* {{favilink|Confusion}}
* {{favilink|Sunder Mind}} - Successfully reflecting a damage instance of Sunder Mind will reflect it back at the attacker and will immediately end an ongoing psychic battle.
* {{favilink|Teleport Other}}
* All other types of mental damage, such as [[psionic]] weapons
Everything else that checks against MA will also have Mental Mirror's bonus MA apply (and thus put it on cooldown), but nothing happens if there are no penetrations. This is a non-exhaustive list due to the large swath of attacks that uses MA to check success:
* {{favilink|Domination}}
* [[Proselytize]]
* Anything that inflicts [[Terrified]]
* {{favilink|Syphon Vim}}
== Formulas ==
The following formula is used to determine MA bonus based on mutation level.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=MentalMirror}}
{|class="wikitable"
! MA Bonus
| {{simple formula| 3 + Level }}
|}
== Advancement Table ==
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right: 2.5em;">
{|class="wikitable"
! Mutation Level
! MA Bonus
|-
| 1
| +4
|-
| 2
| +5
|-
| 3
| +6
|-
| 4
| +7
|-
| 5
| +8
|-
| 6
| +9
|-
| 7
| +10
|-
| 8
| +11
|-
| 9
| +12
|-
| 10
| +13
|}
</div>
<div style="margin-right: 2.5em;">
{|class="wikitable"
! Mutation Level
! MA Bonus
|-
| 11
| +14
|-
| 12
| +15
|-
| 13
| +16
|-
| 14
| +17
|-
| 15
| +18
|-
| 16
| +19
|-
| 17
| +20
|-
| 18
| +21
|-
| 19
| +22
|-
| 20
| +23
|}
</div>
<div style="margin-right: 2.5em;">
{|class="wikitable"
! Mutation Level
! MA Bonus
|-
| 21
| +24
|-
| 22
| +25
|-
| 23
| +26
|-
| 24
| +27
|-
| 25
| +28
|-
| 26
| +29
|-
| 27
| +30
|-
| 28
| +31
|-
| 29
| +32
|-
| 30
| +33
|}
</div>
</div>
== Ability Cooldown ==
{{willpower cooldown table | 50 }}
== Advantages & Disadvantages ==
{{Opinion}}
=== Advantages ===
* Low cost at character creation
* Only way to increase MA that is not willpower related
* Reflects certain mental attacks if they fail to penetrate
=== Disadvantages ===
* Very few reflect-able attacks
* MA bonus scales slowly
* Only protects against one attack before being placed on cooldown
==Creatures with Mental Mirror==
{{Creatures with the mutation|Mental Mirror}}


==Mental attacks that are reflected by Mental Mirror==
{{References|2.0.201.71}}
* [[Confusion]]
{{Mutation Navbox}}
* [[Sunder Mind]]