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A mental shield is a property that | {{No Official Name}} | ||
A mental shield (not to be confused with the stat [[Mental Armor]] or the mutation {{F|Mental Mirror}}) is a property that makes creatures immune to mental damage and most mental effects, and blocks [[Telepathy]]. It is possessed by creatures without psionically accessible minds, whether because they are mindless, have artificial minds, or are otherwise immune to psychic abilities. | |||
The following effects cannot be applied to creatures with a mental shield:{{Code Reference|class=MentalShield}} | == Details == | ||
* [[ | Creatures with mental shields cannot take mental damage, such as that caused by [[psionic]] weapons or [[Sunder Mind]]. They cannot be affected by [[Telepathy]]. The following effects cannot be applied to creatures with a mental shield:{{Code Reference|class=MentalShield}} | ||
* [[ | * [[Beguiling|Beguiled]] | ||
* [[Domination]] | * [[Confused]] | ||
* [[Domination|Dominated]] | |||
* [[Shaken]] | * [[Shaken]] | ||
* [[Shamed]] | * [[Shamed]] ([[Berate]]) | ||
* [[ | * [[Psionically cleaved]] | ||
* [[Terrified]] | * [[Stunned by gas]] | ||
* [[Terrified]] ([[Intimidate]] and [[Menacing Stare]]) | |||
== | By default, [[robots]], [[oozes]], [[fungi]], plants, and nests have mental shields. However, the mental shield is removed from sapient plants and fungi. | ||
If the player has a high enough [[glimmer]] and summons a psychic assassin, there is a chance for the hunter to be a creature that normally has a mental shield. | * The only creatures with mental shields outside of those categories are {{favilink|girshworm|plural}}, {{favilink|twinning lamprey|plural}}, and {{favilink|trining lamprey|plural}}. | ||
* {{favilink|Pax Klanq}} is the only fungus without a mental shield. | |||
* {{favilink|Euclid}}, and the members of the [[Consortium of Phyta]] ({{favilink|Yurl}}, {{favilink|Sixshrew}}, {{favilink|Tillifergaewicz}}, the {{favilink|oddly-hued glowpad}}, {{favilink|Asphodel}}, and {{favilink|asphodelyte|plural}}) are sapient and thus do not have mental shields. | |||
== Esper Hunters == | |||
If the player has a high enough [[glimmer]] and summons a psychic assassin, there is a chance for the hunter to be a creature that normally has a mental shield. In this case, the hunter's mental shield is removed, and thus the hunter is fully affected by mental attacks and effects.{{Code Reference|class=PsychicHunter}} Creatures with mental shields are unable to become psychic thralls. | |||
== Relation to Mental Armor (MA) == | |||
The MA value of creatures with a mental shield is not often used, because they are invulnerable to mental attack. However, certain scenarios exist where the creature's MA value can still be used, such as the [[Rebuke Robot]] skill, [[Proselytize]], or the {{favilink|ganglionic teleprojector}}, which each have their success based in part on the target's MA value. | |||
== List of creatures with a mental shield == | |||
{{#invoke:cargoQuery|main | |||
| tables=GeneralData=GD,ExtraInfo=EI | |||
| join on=GD.ObjectID=EI.ObjectID | |||
| fields= {{favilink format args}} | |||
| where= Info LIKE "%mental shield,,,%" | |||
| template=favilink format | |||
| format = ul | |||
| columns = 2 | |||
| limit = 500 | |||
}} | |||
{{References|2.0.201.71}} | {{References|2.0.201.71}} | ||
{{Mechanics Navbox}} | {{Mechanics Navbox}} | ||
[[Category:Battle Mechanics]] | [[Category:Battle Mechanics]] |