Mental shield: Difference between revisions

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A mental shield (not to be confused with the mutation [[Mental Mirror]]) is a property that makes creatures immune to mental damage and most mental effects, and blocks [[Telepathy]]. It is possessed by creatures without psionically accessible minds, whether because they are mindless (like most plants, [[fungi]], and [[oozes]]), have artificial minds (i.e. [[robots]]), or are otherwise immune to psychic abilities.
{{No Official Name}}
A mental shield (not to be confused with the stat [[Mental Armor]] or the mutation {{F|Mental Mirror}}) is a property that makes creatures immune to mental damage and most mental effects, and blocks [[Telepathy]]. It is possessed by creatures without psionically accessible minds, whether because they are mindless, have artificial minds, or are otherwise immune to psychic abilities.


The following effects cannot be applied to creatures with a mental shield:{{Code Reference|class=MentalShield}}
== Details ==
* [[Beguile]]
Creatures with mental shields cannot take mental damage, such as that caused by [[psionic]] weapons or [[Sunder Mind]]. They cannot be affected by [[Telepathy]]. The following effects cannot be applied to creatures with a mental shield:{{Code Reference|class=MentalShield}}
* [[Confusion]]
* [[Beguiling|Beguiled]]
* [[Domination]]
* [[Confused]]
* [[Domination|Dominated]]
* [[Shaken]]
* [[Shaken]]
* [[Shamed]]
* [[Shamed]] ([[Berate]])
* [[Stunned]] and [[stunned by gas]]
* [[Psionically cleaved]]
* [[Terrified]]
* [[Stunned by gas]]
* [[Terrified]] ([[Intimidate]] and [[Menacing Stare]])


== As esper hunters ==
By default, [[robots]], [[oozes]], [[fungi]], plants, and nests have mental shields. However, the mental shield is removed from sapient plants and fungi.
If the player has a high enough [[glimmer]] and summons a psychic assassin, there is a chance for the hunter to be a creature that normally has a mental shield. The shield is removed, and thus is normally affected by mental attacks and effects.{{Code Reference|class=PsychicHunter}} Creatures with mental shields are unable to become psychic thralls.
* The only creatures with mental shields outside of those categories are {{favilink|girshworm|plural}}, {{favilink|twinning lamprey|plural}}, and {{favilink|trining lamprey|plural}}.
* {{favilink|Pax Klanq}} is the only fungus without a mental shield.
* {{favilink|Euclid}}, and the members of the [[Consortium of Phyta]] ({{favilink|Yurl}}, {{favilink|Sixshrew}}, {{favilink|Tillifergaewicz}}, the {{favilink|oddly-hued glowpad}}, {{favilink|Asphodel}}, and {{favilink|asphodelyte|plural}}) are sapient and thus do not have mental shields.
 
== Esper Hunters ==
If the player has a high enough [[glimmer]] and summons a psychic assassin, there is a chance for the hunter to be a creature that normally has a mental shield. In this case, the hunter's mental shield is removed, and thus the hunter is fully affected by mental attacks and effects.{{Code Reference|class=PsychicHunter}} Creatures with mental shields are unable to become psychic thralls.
 
== Relation to Mental Armor (MA) ==
The MA value of creatures with a mental shield is not often used, because they are invulnerable to mental attack. However, certain scenarios exist where the creature's MA value can still be used, such as the [[Rebuke Robot]] skill, [[Proselytize]], or the {{favilink|ganglionic teleprojector}}, which each have their success based in part on the target's MA value.


== List of creatures with a mental shield ==
== List of creatures with a mental shield ==
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| limit = 500
| limit = 500
}}
}}
== Trivia ==
By default, [[robots]], [[oozes]], [[fungi]], plants, and nests have mental shields. However, the mental shield is removed from sapient plants and fungi.
* The only creatures with mental shields outside of those categories are {{favilink|girshworm|plural}}, {{favilink|twinning lamprey|plural}}, and {{favilink|trining lamprey|plural}}.
* {{favilink|Pax Klanq}} is the only fungus without a mental shield.
* {{favilink|Euclid}}, and most of the members of the [[Consortium of Phyta]] ({{favilink|Yurl}}, {{favilink|Sixshrew}}, {{favilink|Tillifergaewicz}}, {{favilink|Asphodel}}, {{favilink|asphodelyte|plural}}, and the {{favilink|oddly-hued glowpad}}) are sapient and thus do not have mental shields.


{{References|2.0.201.71}}
{{References|2.0.201.71}}
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[[Category:Battle Mechanics]]
[[Category:Battle Mechanics]]