Metal folding chair: Difference between revisions

Changed the outdated references to cudgel-only mods.
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Changed the outdated references to cudgel-only mods.)
 
(6 intermediate revisions by 3 users not shown)
Line 24: Line 24:
| desc = Odd metal tubes.
| desc = Odd metal tubes.
| categories = Chairs
| categories = Chairs
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
A {{name}} is a metal chair that can be [[sitting|sat on]]. When unidentified, it is displayed as "strange tubes"; this is not [[Unidentified_artifacts#Strange_Tubes|the only unidentified artifact that uses this name]]. The metal folding chair has a chair level of 0, which means there is a +2 bonus to [[Artifact examination|identifying artifacts]] and a +<sup>1</sup>/<sub>10</sub> bonus to natural [[HP]] healing.
A {{name}} is a metal chair that can be [[sitting|sat on]]. When unidentified, it is displayed as "strange tubes"; this is not [[Unidentified_artifacts#Strange_Tubes|the only unidentified artifact that uses this name]]. The metal folding chair has a chair level of 0, which means there is a +2 bonus to [[Artifact examination|identifying artifacts]] and a +<sup>1</sup>/<sub>10</sub> bonus to natural [[HP]] healing.


Unlike other furniture, metal folding chairs are able to generate with [[item mods]] that are reserved for cudgels, such as [[electrified]] or [[colossal]]. Also unlike most other furniture, it cannot be [[animated]].
Unlike other furniture, metal folding chairs are able to generate with [[item mods]] that are reserved for melee weapons, such as [[electrified]] or [[counterweighted]]. Also unlike most other furniture, it cannot be [[animated]].


== As a melee weapon ==
== As a melee weapon ==
The chair does not have any specified weapon stats, so it will default to the weapon type and damage of any other item wielded that is not intended to be a melee weapon: a cudgel that deals {{heart}}{{dice tooltip|1d2}} damage with a mav PV of {{PV}}4. Due to its low tier, elemental mods will also only deal {{heart}}1 damage of their respective element.
The chair does not have any specified weapon stats, so it will default to the weapon type and damage of any other item wielded that is not intended to be a melee weapon: a cudgel that deals {{heart}}{{dice tooltip|1d2}} damage with a max PV of {{PV}}4. Due to its low tier, elemental mods will also only deal {{heart}}1 damage of their respective element.


==Tips==
==Tips==
{{Opinion}}
{{Opinion}}
Because a {{name}} is an artifact which can easily be "identified" by its unique description and has little practical use, a {{plain name}} is an excellent candidate for giving to {{favilink|argyve}} to complete the [[Fetch Argyve a Knickknack]] and [[Fetch Argyve Another Knickknack]] quests.
Because a {{name}} is an artifact which can easily be "identified" by its unique description and has little practical use, a {{plain name}} is an excellent candidate for giving to {{favilink|argyve}} to complete the [[Fetch Argyve a Knickknack]] and [[Fetch Argyve Another Knickknack]] quests.
{{Chairs Navbox}}


[[Category:Trinkets]]
[[Category:Trinkets]]
16

edits