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Trashmonks (talk | contribs) |
Glass zebra (talk | contribs) m (Added description line to state that is scales with compute lower) |
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| renderstr = ç | | renderstr = ç | ||
| extra = {{Extra info|empsensitive = yes}} | | extra = {{Extra info|empsensitive = yes}} | ||
| inheritingfrom = | | inheritingfrom = BaseCyberneticsEquipment_5point | ||
| | | dynamictable = {{Dynamic object|Items|MicromanipulatorArray}} | ||
| unidentifiedimage = micromanipulator array unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = weird artifact | |||
| desc = A dozen armatures and manipulators splay out from a metal brace that fuses to the metacarpals. | | desc = A dozen armatures and manipulators splay out from a metal brace that fuses to the metacarpals. | ||
| categories = | |||
| gameversion = 2.0. | {{Qud shader|rules|{{(}}You can tinker and repair in combat at the action cost of one turn. | ||
Reduces the action cost of other tinker skills by 40%. | |||
Grants a bonus to identifying artifacts as if your Intelligence score were increased by 8. | |||
+10% chance to recover bits from disassembling artifacts. | |||
Target body parts: Hands | |||
License points: 5 | |||
Only compatible with True Kin genotypes | |||
Compute power on the local lattice increases this item's effectiveness.{{)}}}} | |||
| categories = Cybernetics | |||
| gameversion = 2.0.204.52 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
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