99
edits
Glass zebra (talk | contribs) m (Fixed CASCADE_EXCEPT_THROWN_WEAPON variable) Tag: Reverted |
m (Reverted edits by Glass zebra (talk) to last revision by Egocarib) Tag: Rollback |
||
Line 209: | Line 209: | ||
public const int CASCADE_SLOTS = 0x4; // 0b00100 | public const int CASCADE_SLOTS = 0x4; // 0b00100 | ||
public const int CASCADE_COMPONENTS = 0x8; // 0b01000 | public const int CASCADE_COMPONENTS = 0x8; // 0b01000 | ||
public const int CASCADE_EXCEPT_THROWN_WEAPON = | public const int CASCADE_EXCEPT_THROWN_WEAPON = 0x10; // 0b10000 | ||
public const int CASCADE_ALL = CASCADE_EQUIPMENT | CASCADE_INVENTORY | CASCADE_SLOTS | CASCADE_COMPONENTS; | public const int CASCADE_ALL = CASCADE_EQUIPMENT | CASCADE_INVENTORY | CASCADE_SLOTS | CASCADE_COMPONENTS; | ||