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m (Teamtoto moved page Modding/Key Mapping (Commands) to Modding:Key Mapping (Commands)) |
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Players can then bind a key to the mod's custom command. | Players can then bind a key to the mod's custom command. | ||
When the player presses that key, the mod's custom command is received as an event on the player character. This means that at least a small amount of | When the player presses that key, the mod's custom command is received as an event on the player character. This means that at least a small amount of C# scripting is required to take advantage of the key mapping infrastructure. | ||
== Define Key Mapping Options == | == Define Key Mapping Options == |