Modding:Objects: Difference between revisions

606 bytes added ,  02:20, 25 September 2023
m
Add the Animated and BootSequence parts
m (Add details about BioAmmoLoader; add more info on what springiness does.)
m (Add the Animated and BootSequence parts)
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! style="width: 40%;" | Attributes
! style="width: 40%;" | Attributes
! Description
! Description
|-
| Animated
| ChanceOnIn
| Makes an item [[animated]] with a probability given by the <code>ChanceOnIn</code> attribute.
|-
| BootSequence
| BootTime, VariableBootTime, ReadoutInName, ReadoutInDescription, AlwaysObvious, ObviousIfUnderstood, TextInDescription, VerbOnBootInitialized, VerbOnBootDone, VerbOnBootAborted, SoundOnBootInitialized, SoundOnBootDone, SoundOnBootAborted
| Forces an item to undergo a "boot sequence" before its effects are activated. Examples of items that use this part include {{favilink|thermo cask}}, {{favilink|ganglionic teleprojector}}, and {{favilink|telemetric visor}}.
|-
|-
| Chat
| Chat