718
edits
Kernelmethod (talk | contribs) m (Add details about BioAmmoLoader; add more info on what springiness does.) |
Kernelmethod (talk | contribs) m (Add the Animated and BootSequence parts) |
||
Line 158: | Line 158: | ||
! style="width: 40%;" | Attributes | ! style="width: 40%;" | Attributes | ||
! Description | ! Description | ||
|- | |||
| Animated | |||
| ChanceOnIn | |||
| Makes an item [[animated]] with a probability given by the <code>ChanceOnIn</code> attribute. | |||
|- | |||
| BootSequence | |||
| BootTime, VariableBootTime, ReadoutInName, ReadoutInDescription, AlwaysObvious, ObviousIfUnderstood, TextInDescription, VerbOnBootInitialized, VerbOnBootDone, VerbOnBootAborted, SoundOnBootInitialized, SoundOnBootDone, SoundOnBootAborted | |||
| Forces an item to undergo a "boot sequence" before its effects are activated. Examples of items that use this part include {{favilink|thermo cask}}, {{favilink|ganglionic teleprojector}}, and {{favilink|telemetric visor}}. | |||
|- | |- | ||
| Chat | | Chat |