Modding:Objects: Difference between revisions

548 bytes added ,  16:40, 30 September 2023
m
Add entry for the MutationOnEquip part
m (Add the Animated and BootSequence parts)
m (Add entry for the MutationOnEquip part)
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| InitialLiquid, MaxVolume, StartVolume, ManualSeal, LiquidVisibleWhenSealed
| InitialLiquid, MaxVolume, StartVolume, ManualSeal, LiquidVisibleWhenSealed
| Allows an item to hold [[liquid]].
| Allows an item to hold [[liquid]].
|-
| MutationOnEquip
| Level, ClassName, Constructor, Describe
| Grants a creature the mutation specified by the class name and constructor upon equipping the item (or increases the rank of the mutation if it's already present).
('''Note:''' <code>Constructor</code> is typically used to differentiate between alternate versions of the same mutation; for instance, {{favilink|Stinger (Paralyzing Venom)}}, {{favilink|Stinger (Confusing Venom)}}, and {{favilink|Stinger (Poisoning Venom)}} all use the same class, but have different constructors.)
|-
|-
| TinkerItem
| TinkerItem