Modding:Worlds: Difference between revisions

448 bytes removed ,  04:42, 6 October 2023
m
Fix note about the <population> tag. Remove information about the <encounter> and <feature> tags.
m (Fix typo)
m (Fix note about the <population> tag. Remove information about the <encounter> and <feature> tags.)
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|-
| <code>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<nowiki><population></nowiki></code>
| <code>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<nowiki><population></nowiki></code>
| Not supported or loaded by code (looks like it may have been previously, because there is a <nowiki><population></nowiki> tag included in the game's default Worlds.xml).
| Use the given population table to generate creatures and items in the zone.
|-
| <code>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<nowiki><encounter></nowiki></code>
| Encounters to apply to the zone. These are loaded from EncounterTables.xml.
|-
| <code>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<nowiki><feature></nowiki></code>
| Loaded by the game but currently not implemented or used for any purpose.
|-
|-
| <code>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<nowiki><map></nowiki></code>
| <code>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<nowiki><map></nowiki></code>