Morphogenetic: Difference between revisions

162 bytes added ,  15:50, 9 October 2021
m
additional infobox properties
m (add powerloadsensitive)
m (additional infobox properties)
Line 1: Line 1:
{{As Of Patch|2.0.200.83}}
{{Mod
{{Mod
| title     = {{qud shader|m|morphogenetic}}
| title             = {{qud shader|m|morphogenetic}}
| type       = Melee Weapon, Missile Weapon, Thrown Weapon
| type               = Melee Weapon, Missile Weapon, Thrown Weapon
| id         = ModMorphogenetic
| id                 = ModMorphogenetic
| reliconly = no
| reliconly         = no
| rarity     = R
| rarity             = R
| tinkerable = yes
| tinkerable         = yes
| canautotinker = no
| canautotinker     = no
| tinkertier = 7
| tinkertier         = 7
| nativetier = 6
| nativetier         = 6
| value              = 1.5
| difficulty        = 3
| complexity        = 3
| empsensitive      = yes
| powerloadsensitive = yes
| powerloadsensitive = yes
| value      = 1.5
| realitydistortion  = no
| difficulty = 3
| desc               = &CMorphogenetic: When powered and used to perform a successful, damaging hit, this weapon attempts to daze all other creatures of the same species as your target on the local map. Compute power on the local lattice increases the effectiveness of this effect.
| complexity = 3
| gameversion        = 2.0.201.114
| desc       = &CMorphogenetic: When powered and used to perform a successful, damaging hit, this weapon attempts to daze all other creatures of the same species as your target on the local map. Compute power on the local lattice increases the effectiveness of this effect.
}}
}}
{{name}} is a weapon mod that attempts to daze all creatures for 2-3 turns of the same species as the target in the zone. This daze attempt [[Properties#Reality Distortion Based|distorts reality]], so [[normality]] interferes with it. It also requires an energy cell to function, using 200 charge for each attack.
{{name}} is a weapon mod that attempts to daze all creatures for 2-3 turns of the same species as the target in the zone. This daze attempt [[Properties#Reality Distortion Based|distorts reality]], so [[normality]] interferes with it. It also requires an energy cell to function, using 200 charge for each attack.