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| desc = Triangular treads swathe the teeth of giant gears that turn to locomote. Their human has escaped the confines of bipedal motion. | | desc = Triangular treads swathe the teeth of giant gears that turn to locomote. Their human has escaped the confines of bipedal motion. | ||
{{Qud shader|rules|{{(}}4 on saves vs. Move, Knockdown, Knockback, Restraint, and Drag.{{)}}}} | {{Qud shader|rules|{{(}}+4 on saves vs. Move, Knockdown, Knockback, Restraint, and Drag.{{)}}}} | ||
{{Qud shader|rules|{{(}}+150 movespeed | {{Qud shader|rules|{{(}}+150 movespeed | ||
You cannot wear shoes. | You cannot wear shoes. | ||
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| gameversion = 2.0.201.114 | | gameversion = 2.0.201.114 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE -->{{Cybernetics data infobox}} | ||
{{Cybernetics data infobox}} | {{name|caps}} are a permanent cybernetic implant that replace the legs of the body they are installed on. | ||
{{ | |||
They grant an extremely large bonus to movement speed, and provide bonuses to saves against involuntary movement effects. | |||
Their main drawback is that they remove the ability to use [[:Category:Footwear|footwear]] equipment. | |||
== Movement-Related Saves== | |||
{{Excerpt|Save#Movement-Related Saves}} | |||
{{Cybernetics Navbox}} | {{Cybernetics Navbox}} | ||
[[Category:Cybernetics]] | [[Category:Cybernetics]] |