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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|Y|{{(}}motorized treads{{)}}}}}} | | title = {{Qud text|{{Qud shader|Y|{{(}}motorized treads{{)}}}}}} | ||
| image = motorized treads.png | | image = motorized treads.png | ||
| overrideimages = {{altimage start}}{{altimage | motorized treads identified.png | type = identified}}{{altimage | motorized treads unidentified.png | type = unidentified}}{{altimage end}} | |||
| weight = 75 | | weight = 75 | ||
| featureweightinfo = yes | |||
| commerce = 240 | | commerce = 240 | ||
| id = MotorizedTreads | | id = MotorizedTreads | ||
| complexity = 5 | | complexity = 5 | ||
| colorstr = &C | | colorstr = &C | ||
| tilecolors = Cr | |||
| renderstr = ç | | renderstr = ç | ||
| extra = {{Extra info|empsensitive = yes | metal = yes | savemodifier = Move,Knockdown | | extra = {{Extra info|empsensitive = yes | metal = yes | savemodifier = Move,Knockdown,Restraint | savemodifieramt = +4}} | ||
| inheritingfrom = | | inheritingfrom = BaseCyberneticsEquipment_4point | ||
| dynamictable = {{Dynamic object|Items|MotorizedTreads}} | |||
| unidentifiedimage = motorized treads unidentified.png | |||
| unidentifiedname = weird artifact | |||
| unidentifiedaltname = weird artifact | |||
| desc = Triangular treads swathe the teeth of giant gears that turn to locomote. Their human has escaped the confines of bipedal motion. | | desc = Triangular treads swathe the teeth of giant gears that turn to locomote. Their human has escaped the confines of bipedal motion. | ||
{{Qud shader|rules|{{(}}+150 movespeed | {{Qud shader|rules|{{(}}+150 movespeed | ||
+4 to saves vs. forced movement, knockdown, and being restrained | |||
You cannot wear shoes. | You cannot wear shoes. | ||
This implant can't be uninstalled.{{)}}}} | This implant can't be uninstalled. | ||
Target body parts: Feet | |||
License points: 4 | |||
Only compatible with True Kin genotypes{{)}}}} | |||
| categories = Cybernetics | | categories = Cybernetics | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE -->{{Cybernetics data infobox}} | ||
{{Cybernetics data infobox}} | {{name|caps}} are a permanent cybernetic implant that replace the legs of the body they are installed on. | ||
{{ | |||
They grant an extremely large bonus to movement speed, and provide bonuses to saves against involuntary movement effects. | |||
Their main drawback is that they remove the ability to use [[:Category:Footwear|footwear]] equipment. The Feet slot is replaced with two Tread slots. {{favilink|Tread guard|plural}} can be worn in these slots for a small AV bonus. | |||
== Movement-Related Saves== | |||
{{Excerpt|Save#Movement-Related Saves}} | |||
{{Cybernetics Navbox}} | {{Cybernetics Navbox}} | ||
[[Category:Cybernetics]] | [[Category:Cybernetics]] |