Movement Speed: Difference between revisions

316 bytes added ,  16:59, 25 March 2022
m
no edit summary
(→‎Mechanics: hard limit)
mNo edit summary
Tag: Manual revert
 
(7 intermediate revisions by 3 users not shown)
Line 58: Line 58:
|'''{{Color|R|-10}}''' temporary movement speed.
|'''{{Color|R|-10}}''' temporary movement speed.
|-
|-
|Dismembered (feet)
|[[Dismember|Dismembered]] (feet)
|effect
|effect
|'''{{Color|R|-20}}''' movement speed as long as the feet are dismembered. '''''{{Color|K|(penalty may vary depending on number of feet)}}'''''
|'''{{Color|R|-20}}''' movement speed as long as the feet are dismembered. '''''{{Color|K|(penalty may vary depending on number of feet)}}'''''
|-
|-
|Greased
|{{favilink|elastyne slippers}}
|equipment
|'''{{Color|G|+10}}''' movement speed while equipped.
|-
|[[Greased]]
|equipment modifier
|equipment modifier
|'''{{Color|R|-5}}''' movement speed while worn.
|'''{{Color|R|-5}}''' movement speed while worn.
Line 74: Line 78:
|'''{{Color|R|-50%}}''' temporary movement speed for 16-20 rounds.
|'''{{Color|R|-50%}}''' temporary movement speed for 16-20 rounds.
|-
|-
|[[Hyper-elastic ankle tendons]]
|{{favilink|Hyper-elastic ankle tendons}}
|cybernetic implant
|cybernetic implant
|'''{{Color|G|+6}}''' movement speed while implanted.
|'''{{Color|G|+6}}''' movement speed while implanted.
Line 98: Line 102:
|'''{{Color|G|+150}}''' permanent movement speed.
|'''{{Color|G|+150}}''' permanent movement speed.
|-
|-
|[[Multiple Legs]]
|{{favilink|Multiple Legs}}
|physical mutation
|physical mutation
|'''{{Color|G|+20}}''' to '''{{Color|G|+200}}''' permanent movement speed, depending on mutation level. More with rapid advancement.
|'''{{Color|G|+20}}''' permanent movement speed per mutation level.
|-
|-
|{{favilink|Nocturnal apex}}
|{{favilink|Nocturnal apex}}
Line 130: Line 134:
|'''{{Color|G|+5}}''' to '''{{Color|G|+10}}''' movement speed while worn.
|'''{{Color|G|+5}}''' to '''{{Color|G|+10}}''' movement speed while worn.
|-
|-
|[[Ultra-elastic ankle tendons]]
|[[Stony]]
|effect
|'''{{Color|R|-1d6}}''' cumulative movement speed penalty per turn, for 14-18 turns.
|-
|[[Cooking_effects#Tasty_Bonus|Tasty]] cooking effect bonus
|effect
|'''{{Color|G|+6%}}''' temporary movement speed while active.
|-
|{{favilink|Ultra-elastic ankle tendons}}
|cybernetic implant
|cybernetic implant
|'''{{Color|G|+10}}''' movement speed while implanted.
|'''{{Color|G|+10}}''' movement speed while implanted.
Line 159: Line 171:
* Standing on conveyers
* Standing on conveyers
* Using skills like Charge, Lunge, or Juke
* Using skills like Charge, Lunge, or Juke
* Using items like {{favilink|The Flume-Flier of the Sky-Bear}} or {{favilink|ninefold boots}}
* Using items like {{favilink|Flume-Flier of the Sky-Bear}} or {{favilink|ninefold boots}}


== Modding ==
== Modding ==
In XML and the game code, movespeed is stored as a penalty to the base movespeed. This means that it increases when negative numbers are added to the stat. Wishing for <code>stat:MoveSpeed:0</code> will set the movespeed to the base 100. Setting movespeed to 0 requires wishing it to 100.
In XML and the game code, movespeed is stored as a penalty to the base movespeed. This means that it increases when negative numbers are added to the stat. Wishing for <code>stat:MoveSpeed:0</code> will set the movespeed to the base 100. Setting movespeed to 0 requires wishing it to 100.
2,158

edits