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== Advantages & Disadvantages == | == Advantages & Disadvantages == | ||
{{Opinion}} | {{Opinion}} | ||
=== Advantages === | === Advantages === | ||
* Grants extra Movement Speed, making running away a far more effective strategy | |||
* Grants extra Movement Speed, making running away a far more effective strategy | **At higher levels, intentionally contracting [[ironshank]] can be a viable means to improve {{AV|}}AV without overly compromising mobility | ||
**At higher levels, intentionally contracting [[ironshank]] can be a viable means to improve {{AV|}}AV without overly compromising mobility | * Allows wearing multiple footwear items, which can grant even more movement speed (or other bonuses) | ||
* Allows wearing multiple footwear items, which can grant even more movement speed (or other bonuses) | * Allows the player to more effectively kite enemies | ||
* Allows the player to more effectively kite enemies | * Grants extra carrying capacity without taking up any slots, unlike {{Favilink|Nylon bodypack|plural}} or similar items | ||
* Grants extra carrying capacity without taking up any slots, unlike {{Favilink|Nylon bodypack|plural}} or similar items | |||
=== Disadvantages === | === Disadvantages === | ||
* Very high cost at character generation | * Very high cost at character generation | ||
* The extra feet slot means that the player will need to find twice as much of a single armor piece to gain the same {{AV}}AV and {{DV}}DV as they would without the mutation, because {{AV}}AV and {{DV}}DV are averaged across similar body slots | * The extra feet slot means that the player will need to find twice as much of a single armor piece to gain the same {{AV}}AV and {{DV}}DV as they would without the mutation, because {{AV}}AV and {{DV}}DV are averaged across similar body slots | ||
== References == | == References == | ||
<references /> | <references /> | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |
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