Multiple Legs
Category
|
Physical |
---|---|
Cost
|
5 |
ID?Use this ID to wish for the mutation
(example: mutation:MultipleLegs ) |
MultipleLegs |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Infobox data from game version 2.0.206.63
|
You have an extra set of legs.
+(level based) move speed
+(level based)% carry capacity
Multiple Legs is a physical mutation that grants an extra feet slot, allowing the player to equip an additional pair of boots. It also increases movement speed by a mutation level based amount and carry capacity by a mutation level based percentage.
The extra feet slot doesn't grant the player an advantage in the way of gaining additional AV and DV from wearing extra armor, as these values as will be averaged across both pairs of feet, effectively halving them. This means the player will need to wear two pairs of the same boots to gain the same AV and DV as normal. This property does not apply to other bonuses granted by footwear, such as the Movement Speed granted by wearing bounding boots.
Formulas
The following formulas are used to determine movement and carry capacity bonuses based on mutation level.[1]
Movement Speed | (Level × 20)
|
---|---|
Increased Carry Weight | (Level + 5)%
|
Advancement Table
Mutation Level | Movement Speed | Carry Capacity |
---|---|---|
1 | +20 | +6% |
2 | +40 | +7% |
3 | +60 | +8% |
4 | +80 | +9% |
5 | +100 | +10% |
6 | +120 | +11% |
7 | +140 | +12% |
8 | +160 | +13% |
9 | +180 | +14% |
10 | +200 | +15% |
Mutation Level | Movement Speed | Carry Capacity |
---|---|---|
11 | +220 | +16% |
12 | +240 | +17% |
13 | +260 | +18% |
14 | +280 | +19% |
15 | +300 | +20% |
16 | +320 | +21% |
17 | +340 | +22% |
18 | +360 | +23% |
19 | +380 | +24% |
20 | +400 | +25% |
Mutation Level | Movement Speed | Carry Capacity |
---|---|---|
21 | +420 | +26% |
22 | +440 | +27% |
23 | +460 | +28% |
24 | +480 | +29% |
25 | +500 | +30% |
26 | +520 | +31% |
27 | +540 | +32% |
28 | +560 | +33% |
29 | +580 | +34% |
30 | +600 | +35% |
Tips
The total number of movements a creature can make per turn is proportional to their movement speed multiplied by their quickness. As a result, Multiple Legs is extremely effective alongside mutations providing a quickness bonus, such as Adrenal Control, Heightened Quickness, and Photosynthetic Skin. In addition, since sprinting doubles the number of movements you can make per turn, Multiple Legs can also be effective when used alongside mutations and skills that benefit Sprint, such as Triple-jointed, Two-hearted, Wings, Conatus, and Longstrider.
Since the benefits of movement speed, quickness, and sprinting stack multiplicatively -- not additively -- creatures can make many movements per turn with a little bit of investment. For instance:
- With Multiple Legs and Heightened Quickness both at Level 1, creatures move 2.76 times as quickly while sprinting.
- With Multiple Legs and Heightened Quickness both at Level 5, creatures move 4.92 times as quickly while sprinting.
- With Multiple Legs and Heightened Quickness both at Level 10, creatures move 7.98 times as quickly while sprinting.
Advantages & Disadvantages
Advantages
- Grants extra Movement Speed, making running away a far more effective strategy
- At higher levels, intentionally contracting ironshank can be a viable means to improve AV without overly compromising mobility
- Allows wearing multiple footwear items, which can grant even more movement speed (or other bonuses)
- Allows the player to more effectively kite enemies
- Grants extra carrying capacity without taking up any slots, unlike nylon bodypacks or similar items
Disadvantages
- Very high cost at character generation
- The extra feet slot means that the player will need to find twice as much of a single armor piece to gain the same AV and DV as they would without the mutation, because AV and DV are averaged across similar body slots
Creatures with Multiple Legs
- hindren afflicted(Level 3)
- hindren pariah(Level 3)
- hindren scout and pariah(Level 3)
- hindren villager(Level 3)
- faundren villager(Level 3)
- hindren scout(Level 3)
- Keh-hind(Level 3)
- Eskhind(Level 3)
- Meyehind(Level 3)
- Liihart(Level 3)
- Isahind(Level 3)
- Warden Neelahind(Level 3)
- Hindriarch Keh(Level 3)
- Kesehind(Level 3)
- Angohind(Level 3)
- Agate Severance Star(Level 3)
- Lulihart, hindren pariah(Level 4)
- Warden Ualraig(Level 6)
- Warden Yrame(Level 6)
References
- ↑
XRL.World.Parts.Mutation.MultipleLegs