Mutations: Difference between revisions

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There are over 70 mutations available. They can be split into a few main categories:
There are over 70 mutations available. They can be split into a few main categories:
* '''Morphotypes''': Limit what mutations can be selected and obtained. In the case of [[Unstable Genome]], randomly mutates into another mutation after some time.
* '''Morphotypes''': Limit what mutations can be selected and obtained. In the case of {{favilink|Unstable Genome}}, randomly mutates into another mutation after some time.
* '''Physical Mutations''': Positive mutations that physically alter the player internally or externally.
* '''Physical Mutations''': Positive mutations that physically alter the player internally or externally.
* '''Mental Mutations''': Positive mutations that are related to controlling things with mental energy.
* '''Mental Mutations''': Positive mutations that are related to controlling things with mental energy.
* '''Defects''': Physical and mental mutations which hinder the player. Choosing defects provides additional points to spend during character creation.
* '''Defects''': Physical and mental mutations which hinder the player. Choosing defects provides additional points to spend during character creation.


It should be noted that, because the mutation system is used to handle ''any'' special abilities, many creatures have "mutations" which can be thought of as much closer to natural traits or abilities than actual genetic mutations, such as the [[Heightened Smell]] and [[Night Vision]] common to all [[:Category:Snapjaws (faction)|Snapjaws]]. These mutations are not available to be selected during character creation (though in some cases, they can be obtained during gameplay through [[cooking effects]] or other means). For a list of these, see [[:Category:Innate mutations|innate mutations]].
It should be noted that, because the mutation system is used to handle ''any'' special abilities, many creatures have "mutations" which can be thought of as much closer to natural traits or abilities than actual genetic mutations, such as the [[Heightened Smell]] and [[Dark Vision]] common to all [[:Category:Snapjaws (faction)|Snapjaws]]. These mutations are not available to be selected during character creation (though in some cases, they can be obtained during gameplay through [[cooking effects]] or other means). For a list of these, see [[:Category:Innate mutations|innate mutations]].


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=== Character Creation ===
=== Character Creation ===
On character creation, mutants start with 12 mutation points to select starting mutations. These do not carry over to the main game, so any left over points will be lost. The only way to gain more points to spend is through taking [[#Defects|defects]].
On character creation, mutants start with 12 mutation points to select starting mutations. These do not carry over to the main game, so any left over points will be lost. The only way to gain more than 12 points to spend is through taking [[#Defects|defects]].


=== Buying Mutations ===
=== Buying Mutations ===
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== Physical Mutations ==
== Physical Mutations ==
Physical mutations are mutations that grant the player various physical attributes and abilities. Players with the Chimera morphotype will only manifest physical mutations.  
Physical mutations are mutations that grant the player various physical attributes and abilities. Players with the {{favilink|Chimera}} morphotype will only manifest physical mutations.  


=== Rapid Advancement ===
=== Rapid Advancement ===
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== Mental Mutations ==
== Mental Mutations ==
Mental mutations are mutations that grant the player various mind-based abilities. Players with the Esper morphotype will only manifest mental mutations.
Mental mutations are mutations that grant the player various mind-based abilities. Players with the {{favilink|Esper}} morphotype will only manifest mental mutations.


=== Ego Bonus ===
=== Ego Bonus ===
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* Equipping a [[relic]]
* Equipping a [[relic]]
* Eating a recipe
* Eating a recipe
* [[Skulk injector]]s provide [[burrowing claws]] when injected by a [[mutated human]].
* {{favilink|skulk injector|plural}} provide {{favilink|burrowing claws}} when injected by a [[mutated human]].


==List of Mutations==
==List of Mutations==
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