Myopic: Difference between revisions

26 bytes removed ,  08:30, 16 March 2021
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{{As Of Patch|2.0.201.47}}
{{Mutation
{{Mutation
| title = {{qud text|Myopic (&rD&y)|notxml}}
| title = {{qud text|Myopic (&rD&y)|notxml}}
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* Limits the player's vision even in well-lit areas, making it difficult to detect threats in advance
* Limits the player's vision even in well-lit areas, making it difficult to detect threats in advance
* Requires the player wear spectacles or mirrorshades at all times to counteract the effects, taking up the face slot
* Requires the player wear spectacles or mirrorshades at all times to counteract the effects, taking up the face slot
* Spectacles and mirrorshades have a 1% chance to break when the wearer is struck in melee, meaning players choosing to wear them will have to repair or replace them often.  This can be avoided if they are sturdy, but this occupies a mod slot, and requires tinkering or significant luck.
* Spectacles and mirrorshades have a 1% chance to break when the wearer is struck in melee, meaning players choosing to wear them will have to repair or replace them often.  This can be avoided if they are [[sturdy]], but this occupies a mod slot, and requires tinkering or significant luck.
== References ==
 
<references/>
{{References|2.0.201.47}}
 
{{Mutation Navbox}}
{{Mutation Navbox}}