Myopic

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Myopic (D)
Myopic mutation.png
Category

Physical defect

Cost

-3

ID?Use this ID to wish for the mutation
(example: mutation:Myopia)

Myopia

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Myopic (D)

You are nearsighted.

You can only see up to a radius of 10.

Myopic (D) is a physical defect that limits the player's vision.

Players with Myopic can only see tiles up to 10 tiles away from themselves in a circular area; beyond that, terrain and objects are treated as though they were in complete darkness.[1]

The effects of Myopic can be mitigated by wearing either spectacles or mirrorshades.[2][3]

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Grants 3 extra points to use during character creation
  • Can be be completely counteracted by wearing spectacles or mirrorshades

Disadvantages

  • Limits the player's vision even in well-lit areas, making it difficult to detect threats in advance
  • Requires the player wear spectacles or mirrorshades at all times to counteract the effects, taking up the face slot
  • Spectacles and mirrorshades have a 1% chance to break when the wearer is struck in melee, meaning players choosing to wear them will have to repair or replace them often- this can be avoided if they are sturdy, but this occupies a mod slot and requires tinkering or significant luck

References

This information is reliable as of patch 2.0.201.47.
  1. XRL.World.Parts.Mutation.Myopia
  2. XRL.World.Parts.Spectacles
  3. ObjectBlueprints.xml