Brittle Bones
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This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it.
Brittle Bones (D)
Category
|
Physical defect |
---|---|
Cost
|
-4 |
Creation CodeThe letters that represent this
Mutation within a Build Code |
cf |
ID?Use this ID to wish for the mutation
(example: mutation:BrittleBones ) |
BrittleBones |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Brittle Bones (D)
Your bones are brittle.
You suffer 50% more damage from blugeoning attacks, falling, and other sources of concussive damage.
Brittle Bones (D) is a physical defect that causes the player to take extra damage from certain damage types.
If the player receives fall damage, such as when falling down a deep shaft, damage from cudgels, or concussive damage, such as that dealt by Stunning Force, the total damage dealt will be multiplied by 1.5.[1] The message log will also return the following message:
You feel your bones fracture. |
Advantages & Disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Grants 4 extra points to use during character creation
- Only affects sources of blunt damage
Disadvantages
- Can make enemies that deal the affected damage types extremely dangerous
- Enemies dealing cudgel and concussive damage can often stun the player, making stun-locking even more deadly
References
- ↑
XRL.World.Parts.Mutation.BrittleBones