Decarbonizer (mutation)

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This information is reliable as of patch 2.0.200.72. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.200.72.
Decarbonizer
Category

Physical

ID?Use this ID to wish for the mutation
(example: mutation:Decarbonizer)

Decarbonizer

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Decarbonizer

You extract carbon from materials.

Decarbonizer is a physical NPC-only mutation that decarbonizers have.

This section is an excerpt from Decarbonizer#Decarbonizing Beam.

With this mutation, the decarbonizer can take one turn to aim at a target 40 + (mutation level) tiles away. This spins up their molecular cannon, and telegraphs a bright red line at the target. After three turns, this beam will fire down the selected path, and all creatures within this path must make an Agility save of difficulty 20. If they fail this, they will have 1-4 of their limbs randomly dismembered. Even though the decarbonizer does not have decapitate, the head is an eligible limb to dismember. This beam is also Omniphase, so it can dismember creatures in any phase other than Nullphase.

After the decarbonizing beam has fired, the ability may not be used until 200 more turns have passed.

Due to the fact that the decarbonizing beam is a mutation rather than a weapon, the decarbonizer cannot be disarmed nor dismembered to stop it firing.