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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Character | {{Character | ||
| title = {{Qud text|mysterious gunslinger}} | | title = {{Qud text|mysterious gunslinger}} | ||
Line 4: | Line 5: | ||
| lv = 19 | | lv = 19 | ||
| hp = 36 | | hp = 36 | ||
| av = | | av = 4 | ||
| dv = | | dv = 14 | ||
| ma = 6 | | ma = 6 | ||
| marange = 4+1d2 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Mysterious Gunslinger | | id = Mysterious Gunslinger | ||
| tier = 3 | |||
| colorstr = &K | | colorstr = &K | ||
| tilecolors = Kw | |||
| renderstr = h | | renderstr = h | ||
| role = Skirmisher | | role = Skirmisher | ||
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}} | |||
| inheritingfrom = BaseHumanoid | | inheritingfrom = BaseHumanoid | ||
| quickness = 100 | | quickness = 100 | ||
Line 24: | Line 31: | ||
| cold = 0 | | cold = 0 | ||
| heat = 0 | | heat = 0 | ||
| xpvalue = 475 | |||
| xptier = 3 | |||
| faction = {{creature faction|{{FactionID to name|Strangers}}|100}} | | faction = {{creature faction|{{FactionID to name|Strangers}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| inventory = {{inventory|Wide-brimmed Hat|1|no|75|no}}{{inventory|Woven Tunic|1|no|75|no}} | |||
| skills = {{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_Akimbo}} | | skills = {{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_Akimbo}} | ||
| desc = Rumpled hat brim casts a shadow across the faceless enigma, and only a handful of chin hairs escape to the light. =pronouns.Subjective= =verb:wear:afterpronoun= a cimmerian tunic weaved from ribboned wool and embroidered in powder, and =pronouns.possessive= fingers tap to moon time. | |||
| desc = | |||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
The {{name}} is a humanoid always encountered alone, wandering the Caves of Qud without companions. | |||
It is guaranteed that the {{name}} will always be carrying a [[:Category:Pistols|pistol]]. When they spawn, the game chooses a random number from 1 to 100 and uses the following logic to select a gun for the {{name}}. | |||
{| class="wikitable | |||
! Random number<br>outcome | |||
! Weapon<br>and ammo | |||
|- | |||
| 1-25 | |||
| {{favilink|laser pistol}} | |||
{{favilink|chem cell}} (normal) | |||
{{favilink|chem cell}} (significantly boosted [48%] chance to have [[Item Mods|mods]]){{Code Reference|namespace=XRL.World|class=ModificationFactory}} | |||
|- | |||
| 26-55 | |||
| {{favilink|chrome revolver}} | |||
{{favilink|lead slug|plural}} ({{dice tooltip|36-46}}) | |||
|- | |||
| 56-75 | |||
| {{favilink|semi-automatic pistol}} | |||
{{favilink|lead slug|plural}} ({{dice tooltip|76-96}}) | |||
|- | |||
| 76-100 | |||
| {{favilink|chain pistol}} | |||
{{favilink|lead slug|plural}} ({{dice tooltip|136-246}}) | |||
|} | |||
== References == | |||
{{As Of Patch|2.0.201.49}} | |||
<references /> | |||
{{Creature Navbox|Mysterious strangers}} | |||
[[Category:Humanoids]] | [[Category:Humanoids]] |